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TheMustyHole

35
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A member registered Jun 15, 2020 · View creator page →

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Praise the Sun Waifu! Very fun and the most touhou-esque one I've played yet. Absolutely love it! Though not really seeing the theme.

Nintendo's lawyers will be in touch shortly lol. Made it to wave 6, got jumpscared, and got flung half way across the map when I moved forward. 10/10

Very enjoyable and charming. Only got to the second stage, but really liked the color transitioning towards the end of stage 1. There was a moment when the petals stopped spawning (except for the ones from the top/bottom of the screen). It definitely made the level creepier, not sure if that was intentional though.

Clearly pilots are political opponents that should be imprisoned! I like that the ballon can be used a shield to block bullets from hitting you, and then finding a needle to get high again before it comes crashing down lol

This is such a cool concept! And very well polished and fun. Would be nice to be able to click something to see the tutorial again after it's done, unless I just missed where I can. I clicked through it too fast initially and had to restart to go through it again.

Thanks!

Thanks! There's a lot of info being presented in the UI. I think it mainly came from putting things on the screen while developing and then "cleaning it up" to look nice after. The idea of designing a ui with the player experience in mind that doesn't overwhelm didn't really cross my mind during it but makes obvious sense now.

Thanks!

Thanks! That's a good point on the design that I hadn't really thought of before, but I can it more now that you mention it. I wanted the levels to get harder as you went through to really emphasize the upgrades, but I ended up just turning towards more/faster bullets and that make being able to dodge just impossible. There's a sweet spot in the middle there that I need to think about more and experiment with to find.

Movement is fluid and shooting feels nice. Enjoyable overall.

This seems like a really cool tool for practicing bullet hells because of the death counter. I can definitely use it because I finished at 15 deaths lol.

Pretty fun overall. I'm last in the leaderboard, not a surprise lol.  The shuriken hurting was a bit unexpected though since it says its a power up.

Short, simple, and perfect! I really like that it's broken into 3 levels instead of doing it all in one go. The dreadnought's mechanic was also pretty fun.

Thanks!

I think your's executed it much better lol, but I hope you enjoyed it!

Thanks! The menu song is going to be stuck in my head for a few days lol. I'm glad you had fun playing it!

Thanks! I ended up sacrificing time on the enemies for some mechanics and in hindsight it was too much. Definitely giving them more love next time.

Thanks! Yeah the enemy variety is lacking, definitely a focus for next time.

Thanks! I hadn't really thought of the enemy paths during this but that's a good point for next time. 

Thanks! I agree they are repetitive, next time I'm going to focus more on enemy variety.

Was looking forward to this one from the discord updates and it did not disappoint. My own skill issue is keeping me from seeing the end but the boss mechanics were so fun.

I love this concept so much. Took me a couple of tries to get it down but the rhythmic movement reminded me a bit of Crypt of the Necrodancer . The boss keeps disappearing towards the end so I can't finish them off.

Made it to stage 7 with a grand total of -19k points lol. Fully embracing the chaos is the only way to go. This was fun, though I spent much more time waiting for heals then actually fighting.

Got 176k, woo! This was wicked fun. A resume button on the pause menu would help since you can't escape while being fullscreened. I also felt the full heal was too expensive.

Glory to Hrimp! Enjoyed it for the couple of minutes it lasted. Not sure what the numbers on the enemies changing were about.

Nice old school shooter. Would be nice to have a restart option on the death screen. Impressive for 72 hours.

This is so fun to play and theme is on point. Came back to it again for another round and found the debug button, still died lol.

Pretty charming game. Felt like the bullets could've been a bit faster because it felt a bit too cozy.

This is incredibly cute and fun to play. Feels pretty fair too.

Felt like playing in an arcade. I need to go git gud real quick.

Really liked the boss battles and the hit sfx is hilarious. Pretty fun overall.

Insanely fun game. Love the enemy and weapon variations.

Game page is saying "The developer has not uploaded a game yet"