They have it on their website.
themazingness
Recent community posts
I'm loving the game, and it's really awesome you included a 3DSen file. I'm playing that way.
Reporting a bug. I'm not sure if it occurs in other areas, but in the fourth area leaving the screen will make candy disappear. It happened with the candy near the skull on the right on this screen when I left out the bottom-left exit. I've noticed it elsewhere in Area 4, but I wasn't certain until I tested it here.
Sorry to be off topic a bit, but wasn't sure where to post or message you. I think Montezuma's Revenge NES + Reboot by Normal Distribution LLC (itch.io) is not included in your homebrew list, so I figured I'd apprise you of it. It is made by the same guy who made the original Montezuma's Revenge.
Thank you for generously adding the box art, manuals, and updated rom! I wish I was in a financial spot to support NES devs like you on the Kickstarter campaigns. I've played this whole series through on the older roms and loved them all! I plan to play your Orebody games as well. It was nice to be able to update my Windows shortcuts with icons I made from the new art!
Also, several life energy hearts can be exploited like that third key. I noticed this a lot in the 4th stage.
Sometimes the area's load screen gets stuck. There seems to be variable load time. A few times I've just loaded a save state because it doesn't seem it will make it through. The screen for the finale stage locked up twice. I'm playing using the Mesen 0.9.9 core in RetroArch.
Is it intentional there is no indication how many lives you have? Once I got to the 5th stage death was permanent, and I wasn't sure if that's just a function of being in the enemy's main headquarters or if I had a certain amount of lives and had lost my final one.
(Great game btw! Just reporting the bugs so you can get them out.)
Not that they have this crow, but here is a list of Gameboy stuff on Itch.io that includes some free assets (only if they say they're free of course): https://itch.io/c/1313741/gameboy-homebrew
That's not really true. There are hardly any games that use the developer's own art. Most have a team or use assets that are free or purchased. There's nothing wrong with asking. What's wrong is when the assets are used without permission. Don't discourage people from making games just because they don't do their own art.