Sweet! I'm excited for this one. Flea is an awesome game.
Recent community posts
I get that sellers process payments differently, but could we get this as a feature at the seller level? There's a bundle right now, but everything I want in it is 50 cents, and I don't need the bundle, just parts.
Even something like Homebrew for the platform would go a long way. The tag exists, but platform would probably help visibility more.
There are all sorts of consoles and retro PCs with homebrew ROMS on itch.io, but they aren't always easy to find.
Thank you for generously adding the box art, manuals, and updated rom! I wish I was in a financial spot to support NES devs like you on the Kickstarter campaigns. I've played this whole series through on the older roms and loved them all! I plan to play your Orebody games as well. It was nice to be able to update my Windows shortcuts with icons I made from the new art!
Do you have a recommended emulator? Running from RetroArch, PicoDrive loops back to the opening credits (Second Dimension logo) when I load my saved state that starts at the win screen for the first building. The game's graphics are glitchy in BlastEm.
Also, several life energy hearts can be exploited like that third key. I noticed this a lot in the 4th stage.
Sometimes the area's load screen gets stuck. There seems to be variable load time. A few times I've just loaded a save state because it doesn't seem it will make it through. The screen for the finale stage locked up twice. I'm playing using the Mesen 0.9.9 core in RetroArch.
Is it intentional there is no indication how many lives you have? Once I got to the 5th stage death was permanent, and I wasn't sure if that's just a function of being in the enemy's main headquarters or if I had a certain amount of lives and had lost my final one.
(Great game btw! Just reporting the bugs so you can get them out.)
That's not really true. There are hardly any games that use the developer's own art. Most have a team or use assets that are free or purchased. There's nothing wrong with asking. What's wrong is when the assets are used without permission. Don't discourage people from making games just because they don't do their own art.