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TheLazyStone

30
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249
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A member registered Dec 31, 2022 · View creator page →

Creator of

Recent community posts

Yes

Hi, sorry for not answering sooner.

I'm not good at gamedev, so i dont think i could help you with this

Thank you

I dont really know how autotiling works, but i did not create the tilesets with autotiling in mind

Well, that's exactly what i did to make it this good.

But in all seriousness - thank you for the very nice words. Though, i dont think you saw enough pixel artists, because there so many artists that are so much better then me. 

Thank you though, that put a smile on my face.

You can use it in a game jam. Even if it has a cash prize i wouldn´t consider it to be a commercial use.

Thank you for your interest in the pack. Its really nice.

Good luck in your game jam

Objects/Props or Character/Enemies are not confined to a specific ratio. Tiles are usually 16x16, but there are exceptions

Thank you! Again, really cool to see my assetpack being used somewhere

Thank you for sharing! Really cool to see my work being used somewhere.

Are there any ideas you plan to implement in the future?

Anyways, its really nice that you decided to share it with me

Thank you so much! Really glad it helped you.

As for getting in touch - i dont really use any social media, so if you dont mind, you could just drop a link for your game in here, or you could email it to me to: thelazieststone@gmail.com if you want to

Hi. Thank you. Theres no example maps for this asset-pack. As for "labels for the tilesets" - do you mean something that describes what every tile is and how it is used? If so, then no, i dont have that either

There's no necessarily a specific strict palette, but i tried to collect every color i used in this pack in this png: https://drive.google.com/file/d/1rhdh0jGsSACpU3ljJpPGeCz0H67-bF7X/view?usp=drive...

If you need it in another format or something like this feel free to ask

(1 edit)

I've mirrored the right facing animations, so there are now left versions of them in the pack as well

Thank you!

Yes, i already added them

Yes, of course

Yes, you can. Im really glad you liked it

And its not a dumb question at all!

I work on updates and on add-on enemy and NPC packs rn. The weapons will come a bit later, though. Thanks for asking!

Yes, it's totally okay to use the asset-pack in a free game on your page, even if you have a donation button. As long as the game itself isn't being sold or directly earning money (like through ads or in-app purchases), you dont need the commercial license. Thanks for asking!

No, actually. I made it specifically as an asset-pack - not for my game.

Though, i have a lot of, as you said, remnants of a failed projects also)

Im not sure what kind of game I’d want, honestly. You can make what you want, though.

Only if you want to. I will be very pleased if you do!

Thank you!

With some editing, it should work. 

The character/enemy animations are in separate sprite sheets, have different lengths, and theres no separate left and right direction for animations - only a side direction (though it can be mirrored). 

As i know, RPG Maker requires all character/enemy animations to be in a one sprite sheet with a consistent frame numbers—but the animations in this pack have different lengths. 

Without editing the character/enemy animations probably wont work—though, im not sure, because i used RPG Maker only a little bit.

The objects/tile-sets should work fine, because they're just sprites. Sadly, Im not sure how RPG Maker works, so i cant give a definite answer.

Thank you!

Its actually looks amazing!

Лучшая игра из тех что я играл

aw, so cute!

Блин, прикольно