Right on, and I understand. I’ve been sleeping on a shmup ship generator for a while now, so might be time to dust it off and get procedural for open source and game jam projects. Thanks again, and keep up the good work.
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@TheSugarRay, I think it is a way to universally promote content creators so they do not have to resort to advertisemnts to make a little scratch on their content. The brave browser has a similar monetization concept built in, and I have been using it and contributing to creators passively while not engaging in ads, and love it.
So i would think of it being less of a tip jar, and more of a replacement for monetizing with advertisements. Ko-fi is exactly a tip jar IMO, and these are two very different and useful things to have.
Using for a game-jam submission, I was hoping to open source the game after the jam is over. What are your thoughts on how to handle something like this, or should I use different assets for the jam? I wouldn’t be including the originals, just the assets after imported into the engine. Guessing a license would need to be attached to the assets, with no-reuse, but it’s the internet…