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thefructosefather

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A member registered Jun 06, 2020 · View creator page →

Recent community posts

These illustrations are soooo beautiful! The atmosphere makes me constantly feel on edge especially with the added music. Really gives me Fear and Hunger vibes. 

But I agree with Cody that some hitboxes could use some fixing. Some of the hitboxes on the bookcases and other furniture seem to be bigger than they appear. There's this one room with a (sort of?) transparent green door that I kept accidentally hitting and being transported back to the first floor.

The teleporting seems a bit janky and I think I got teleported outside of the map once, (but luckily able to get back inside). Also, the green text following the player seems to jitter as the player moves but I'm not sure if that's intentional?

Overall I think this is a really well made game! I had fun exploring the house. Great job!

This is such a charming little game! The illustrations are wonderful! I think the rotating platforms are a nice added element. 

There aren't many things I have an issue with, game concept wise (I think it's really fun!), although a few tweaks could improve the gameplay. 

I did find myself getting stuck between the rotating and static platforms and had to wiggle my way out, so possibly widening the space between platforms so the gap is larger than the astronaut's hitbox could help with that. Also, the word for "score" in the UI is misaligned, but that's just a nitpick.

Overall, great job on this!!

I love the illustrations in this one! I thought the platformer part trying to get the money bag was fun and creative even if it was short. However I think the RPG battle tends to drag on quite a bit because it's a back and forth between attacks and heals and it seems to take a long time to get the enemy down to low health. 

But yeah, I think this would definitely be a fun RPG if there were a few changes to the moves. Ex. limited heals (maybe a cooldown if possible), the damage dealt for the 50% chance card could also be higher, or if the guard was replaced by some sort of high damage special attack (also with limited uses) since the guard move doesn't really seem to do much.

Still, you guys did really great job on this!

This game is so cute! It really reminds me of old mobile games that used to be pretty popular back then. I think the sprite illustrations and the background art are solid. But yeah like what others have mentioned before, unfortunately the quit/restart buttons at the end don't work.