this goes crazy hard. i love the art andd it was cool when they ATE PEOPLE AHAHAHAHA HA just kidding actually it wsa fuckked but in a cool way. yea looking forwarddd to momre CRAYZY games from you :]
TheFinnK
Creator of
Recent community posts
I also got stuck on the spike section for a bit since I found the wall jumping a little confusing, having to press the opposite directional key to jump off, but I cleared it eventually. I'd suggest having an easier area that utilizes the purple ability for the player to get more used to it but is less immediately punishing, and then ramping up difficulty to the stage you have. Also, having to wait for the mutation after every attempt took away from the fun a bit. Having a checkpoint state that has your character ready for the next attempt makes gameplay smoother.
I was wondering, was the sticktoe ability hard to program? How did you do it?
I tried to make it work, but I feel like some kind of feedback is necessary for this game to make sense. When a node is selected to connect, it should start blinking or change color maybe, and then have a wire extending to your cursor that will only extend a certain radius. I wasn't able to tell if nodes weren't connecting because I had deselected the initial node or if the distance was too far. I love a good puzzle game! This has some good legs on it, I like the different house designs.
I love the art! it's a fun concept, the environment is neat- I wish there were more interactions with it. The WASD control doesn't work in fullscreen mode for some reason. I wish there was music as well, without it it's just eerily quiet. There are so many cool alien designs, it would be neat if they had different abilities.

