Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

TheEmeraldSea

3
Posts
3
Followers
1
Following
A member registered Jun 23, 2025 · View creator page →

Creator of

Recent community posts

This is a really nice setup. I like how everything is aligned for easy swapping

Out of curiosity, when you’re creating variations (like different outfits or accessories), do you usually end up adjusting things frame by frame, or do you have a way of reusing the animations?

That makes a lot of sense, and I can really respect that and how you priorite how everything looks and feels in the final result

It’s interesting what you mentioned about some elements not changing much between frames, that’s kind of the area I’ve been thinking about more

Appreciate you sharing your process, it’s really helpful to understand how you approach it

This looks really nice, especially how you’ve structured the modular parts with the animations

I was curious, when creating variations (like different outfits or gear), do you usually end up editing each frame manually or do you have a workflow for reusing the animations?