Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

TheCodec

3
Posts
3
Followers
A member registered Aug 11, 2018 · View creator page →

Creator of

Recent community posts

Glad you liked it!

Also really cool to hear different strategies that evolved for this little jam game :)

Thanks alot!

The pixel art renderer was definitely a worthy time investment. At first it was quite a bit of work to get it running, but then everything fell into place and creating new assets was literally a matter of minutes, since even the most basic assets and materials look good as pixel art :)

Thanks, glad you enjoyed it!

You actually did beat the game twice, I just didn't have enough time left to make a proper end screen, so I repurposed the death tombstone and replaced the letters with "GG" haha

I agree on your point about the enemy behaviour. In theory there is an almost infinite number of possible enemies (even the smallest parameters such as step speed or number of leg joints can be mutated), but in practise the evolution mechanics are hardly noticable (except from basic color change to speed/health). That is one thing I'd like to further improve.

Also it was kinda difficult to balance, since the random mutations can go in any possible direction, and in the end I just didn't have time to do it. The game turned out way too easy imo, you can cheese basically every run by standing still, just like you said.