Itch.io isn't obligated to offer anyone a platform; no one has any inherent right to upload whatever content they want onto itch.io. I interpret the intended message to refer to ability, I just tend to be easily irritated when ideas of "rights" and "censorship" are mentioned erroneously.
This isn't so much the fault of itch.io as much as it is payment processors and the lobbyists pressuring them to punish entities for transacting in a "problematic" manner. If anything, this is where rights and censorship should be a concern. If an artist is commissioned by a customer to draw pornographic content, and the two exchange product and payment and respect each other throughout the transaction, there is no issue and it's not the intermediaries' business so long as it isn't actively breaking any moral or legal boundary.
The difference between itch.io deciding something is not acceptable to host, and a payment processor blocking transactions they deem unacceptable, is the fact that unlike itch.io, said payment processors have effectively monopolized all ability to digitally exchange value, whereas you have many other options for distributing your art besides itch.io; when they dictate what transactions are considered acceptable, they in essence can make any transactions they don't like "illegal" despite not technically having the authority to enforce any law.
Capitalism fucking sucks, reason #99999...
And no, cryptocurrency is not a solution and anyone attempting to entertain the idea of using it should be laughed out of the room.
theclapbackspecial
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You're probably missing the Microsoft C++ libraries. Unless you know that you need the ARM64 version, download and install the x64 release.
You're probably missing the Microsoft C++ libraries. Unless you know that you need the ARM64 version, download and install the x64 release.
If you're getting "Permission denied" errors, try running "chmod +x /thepathto/Error143.sh", or if you're not using the terminal, right click the file > properties > permissions > allow executing file as program.
However, it's likely you'll get python module errors like "ModuleNotFoundError: No module named 'future')".
Either the game doesn't come with all the necessary libraries, or it does but for whatever reason can't find them.
It was easier for me to just import the game into Lutris and running the game with wine.
I don't know if this is an issue with linux versions of renpy games in general, or if it's specific to this game.
Works running with wine-9.15 staging for all the linux users out there. I got an error unzipping the file and had to use "UNZIP_DISABLE_ZIPBOMB_DETECTION=TRUE" when doing so. It's just a false positive.
Performance however is very sluggish even with all low graphics settings, other comments suggest this too, it's unlikely a wine issue, and wine doesn't tend to impact performance on a game that significantly most of the time.
Works with wine version 8.19 staging for all the linux users. A native linux version would definitely be nice, but I wouldn't consider it critical to implement right now.
The menu select sound effect is pretty loud, and I think the textures could look a bit sharper, like what you could get from upscaling resolution in an emulator. Overall though, super promising and I'm glad someone is working on this!
update: no way, theres a linux version now! that is so very epic and cool