Really cool “Voices of the Void”-like! The presentation is pretty basic, but there are lots to interact with and the gameplay systems are deep 👍👍
thebiglost
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Cozy and funny, I enjoyed my time talking to station master ALLAN 😅 Technically very competent! Great PS1/N64 style character models and animation. The camera and controls feel smooth and natural. However, I did miss some music and sound effects. Also, I encountered a couple of small bugs:
- if you re-play the game, you don’t have to look up the number before dialing it
- if you re-play the game, you won’t be allowed to ask ALLAN any questions before he hangs up
- you can pause the game during the end credits, bringing up the pause menu under the credits
Pretty scary 💀 You capture the feeling from Amnesia quite accurately! I also dig the unique presentation, although maybe I wish it’d be dialed back just a little so to not get in the way of the gameplay. I assume the confrontation with the beast is the end of the game, or is there a way to get past it?
Wow, that was a long one! You basically got a full game here 👏 I really enjoyed getting to know the characters and feeling the tension escalating. There’s a lot of well-written and enjoyable dialogue. I loved how the jokes and flirting were gradually replaced with genuine worry.
I think the final chase was bugged for me though. The murderer wouldn’t hurt me and I could still talk to him (lol)
A real master-class in story-telling Manages to say a lot with very little – both words and technical features. Loved the re-framing of the “Don’t force my hand” dialogue.
I’ve messed around with bitly enough to know its limitations and it’s impressive what you’ve created within them. I’m pretty sure it can do sound/music, right?
Wow, just wow! This was certainly an experience 😅 I didn’t get what was going on story-wise, but it made me think of Silent Hill 4: The Room mixed with some serial killer/stalker type vibes. Probably the creepiest submission I’ve played (in a good way). Great creative use of effects (double exposure, real-life media etc.) Overall great 👏
Insane production values! My PC was definitely struggling with this game, but I made it all the way to the cliffhanger at the end. What I played felt like a solid opening to a PS1/PS2 era survival horror game 👏 The controls could use some tweaking though. They felt a twitchy and the changing camera angles don’t lend themselves well to modern 3D controls.
Fun 3D take on the Survivors-type game! Great low-poly graphics and spoopy music. The controls and aiming took a little bit of getting used to though. Also, since the XP orbs don’t cast shadows, it’s can be really hard to judge where exactly they are in 3D space.
Behold my pimped out battle barge! (Enemies stopped spawning for me after a while?)

Kind of a monster visual novel/dating simulator – genius! I saw two endings and one death during my playthroughs. My favorite by far was the one where they end up watching the moon together 😂 The writing is very funny, but I wish there were more player choices. Also, I sometimes felt that there was no way to figure out what outcome the alternatives would lead to (especially for a fresh player).
Simple but fun game mechanics! The game felt really difficult at first, but thanks to an in-game hint I discovered the power of the champagne bottles 😂 All items are fun and useful (love the mirror). Of course, the overall burlesque (?) aesthetic also deserves mention. Great character animations. Overall very impressive!
Scary! The monster scared the s**t out of me the first time I died. Loved the grimy look and the harsh sound design. Despite many attempts, I was never able to solve the Morse code puzzle though. I think I got the correct numbers and entered them in tonal order, but nothing happens. Anyway, enjoyed my time playing!
This is one of the best submission I’ve played so far! Great pacing and storytelling. Also some tense moments, like when you’re forced to drop the flashlight in order to pick-up the gas canister. Loved the intractability, something sorely missing from my submission I realize.
Somehow managed to get myself soft-locked in the generator shed by the bad guy on my first play through 😂
Yes, if you’re aiming directly at the flashlight when pressing E or Left Mouse and nothing happens, there must be some Mac compatibility issue. My immediate thought was that it could be related to key bindings, but it seems strange that neither the mouse nor keyboard input would work…
Unfortunately I don’t have access to a Mac to test on, but I’ll have a think/Google and reply here if I come up with anything
Sorry for the inconvenience!
Beautiful hand-drawn graphics and sparse color aesthetic! Loved the music, which really helped place the game world. It took me a while to figure out the “Splash water” mechanic, mainly due to it lacking both sound and animation for me. The game got difficult later on (or maybe I just suck lol). Didn’t manage to beat it in this sitting, maybe I come back to it






