That worked! I printed and realized that my GM screen that I can put inserts into has four landscape panels. I guess that leaves a panel for session specific stuff.
thebeliever
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We played WDiL this Friday and everyone had a great time! Everything went pretty smoothly, but there was only one thing that was confusing. On Fan the Hammer, it says "blast damage against up to 6 targets". I have some questions about this ability:
- Can a PC pump all six shots into one target?
- Do the targets have to be standing next to each other? What if two target were on each side of a member of my order? Could I shoot them without hitting my order member? What is the area of affect since it is listed as "blast damage"?
- I assumed I had to roll on the shoot table for each shot and then roll damage for each shot. Was this correct?
- Should we use the damage die for my type of gun or do I have to use a "blast damage" damage die?
Thanks for the clarification! Looking forward to running this on Friday.
If you ever need anyone to review things to be sure they are clear, let me know. I am "that guy" that reads RPG rules and goes "wait, I do not understand...". This comes from a lack of experience with different RPGs and not knowing things many RPG players intuitively understand.
I love your stuff but you can be so vague on things. I was prepping for a We Deal in Lead one shot this Friday and I was looking at the one page for combat. Can you better define damage advantage, diminished attacks, and enhanced attacks. I think I understand damage advantage but for diminished attack and enhanced attack dice, do they apply no matter what weapon I am using? So if I am using a knife and I have enhanced attack does that mean my knife does D12 damage instead of d4? Or for a rifle, if I have diminished attack does it only do d4 damage instead of d10?
One of my main gripes about rules light systems is that they are too light and can leave many people floundering on what do to. Many of us are not experienced rpg players so not having enough info to make a decision makes us less likely to run the game because we don't know what to do.
The main reason I am backing the new Ruincairn book, even though I just bought a hard back copy a few months ago, is because of the clarification of the rules.
Since this is the case, it would seem that it is better to carry a mundane bow and arrow for shooting most things and only use Artefact Guns only when dueling another gunslinger since Artefact Guns can miss.
Also are there guns that are not Artefact Guns? If so, it seems that it would be better to use a mundane gun than an Artefact Gun (I know Artefact Guns have special abilities to try to make up for this but those do not seem good enough to make up for a 50% chance of missing).


