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The Ravensridge Press

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A member registered Mar 05, 2018 · View creator page →

Creator of

Recent community posts

All I can say is… don’t go to a casino any time soon xD

Thank you for playing! I must say, I’ve probably playtested the game over 100 times and I’ve never had such bad luck! I have to ask - you were shuffling the deck after the joker draws right? Haha well I’m glad you had fun despite the gods of fate evidently working against your cartographer!

Thank you! Yes I do review copies, would you kindly send an email to theravensridgeemporium@gmail.com and we can chat!

Hey Lette9! The new edition of Cartograph is out, you can check it out over here. Additionally, if you want to give the game a try, there is a free quickstart guide on my website

No rule related changes, just a wording change on page 37 (the second turn) of the example play

Hey Alessioserini, I’ve added a zip file rather then a rar file into the downloads, try that and see how you go

I usually use 7zip, but I downloaded the files and tried it with winrar and the files are not corrupted. Perhaps try a different unzipping software?

Hey Alessioserini, I am able to open the rar file and the files seem to be in tact. What unzipping application are you using?

Oh I see haha I was confused 😅

Uhhh

Not explicitly in the rules - there is no combat or anything like that. This is more of a worldbuilding and exploration game. Your Cartographer may receive wounds when prompts reveal some kind of danger (which certainly could be monsters if that’s what you want in your story) and if they get enough wounds they will perish. Hope that clears things up!

Hi!

Apologies, I’m not sure what you mean?

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No problem! Should be some available now :) thank you!!

Hi there chicobrew! If you refer to page 18 of the book, it explains the dice pool, and how adding or losing dice from your dice pool works. In summary:

  • If a prompt or rule instructs you to lose a dice, you take that dice from your pool of available dice, and set it aside. In this specific case, it means you must select one of any of the dice still in your pool to be removed. Hope that clears things up!

Thank you very much! Any word-spreading would be much appreciated too!

That is a great suggestion, and one that is actually implemented! The cover of the current Cartograph is actually a washed out graphic of a map I made with the game haha!

I am hoping to undertake the daunting task of advertising and marketing the kickstarter soon, but it is new territory for me so I’ll need those well wishes, cheers!

Hi there!

The Atlas Edition is coming along, and we have a date for the kickstarter launch: 6th February 2024! It should line up with zinequest :)

I’m going to start some sneak previews of some of the stuff coming to the new edition over the next couple of months, so keep your eyes peeled!

I can give a bit of information here: It will contain a revised ruleset, with rules for a few different modes of play, an expanded cartographer creation system, over double the number of location prompts along with a bunch of handy random tables for all sorts of things! All in all the book is double the size of the original, and in my opinion, a much more polished and complete game!

The kickstarter will also include a deluxe pledge option which will come with a custom set of iconized dice handmade by my wife and I, a handmade dice box, a custom Cartograph set of playing cards, and a custom journal for all your note taking!

Thanks for your support, and as always, happy map-making :)

Brandon

Sure! I’ve just added some more, happy map-making :)

No problem at all, I’ve added some community copies. Happy map-making

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The payment page defaults to a suggested price, which is 3, but you can change the price in the payment page down to the minimum of 2. It’s a feature of the itch.io site. I’m always happy to put up community copies for free too, if you are unable to pay for any reason :)

Thank you so much! Appreciate the feedback

Oh lol yep I getcha my bad haha

Oh, FitD is Forged in the Dark, the Blades in the Dark system if you’ve heard or played it :)

Thank you! Glad you enjoyed the game 😄

This seems like a really fun way to do some collaborative world building. The prompts seem well thought out, and the system seems simple and easy

This is really cool. I’m very interested to give this game a play, and will update if I get it to the table. Love the idea to incorperate the jam theme by creating a social deception rpg. Nice!

Really concise and clean ruleset, I love the way you’ve made the flesh and fang stats distinct with roll over and under.

This looks hilarous to play. I love the prospect of being an Associate Marketing Associate. Really makes me feel like a beaurocratic pleb

This looks fun, the momentum mechanic seems simple but I love the idea of it. This feels like a very effecient FitD, and seems very quick to pick up and play. Nice work

I gotta say, using adverbs from random books is definitely a novel idea. Very creative, I love it. Definitely putting this on my ‘to play’ list.

This is awesome. Love the countdown, and using the pentagrams as bullet points is great. Nice work

This looks really neat! Love the use of the border to give city name examples, and using totems seems like a lot of fun. Keen to play this at some point!

The meta levels of the project page give me joy. Nice work.

Love the layout and design, and the prompt matrix is a cool idea to get a big array of prompts from a couple dice! Nice work!

This looks great. You’ve really managed to pack a lot of advice for running the game in the GM section too. Nice work!

Thank you for the kind words :) Also good catch on the formatting, those font sizes sneak past me sometimes.

Loving the simplicity and the vibe of this! Seems very easy to pick up. I also love the alliteration for the stat names (particularly love skitter). Nice job!

No problem!

You’re right, it isn’t clarified in the rules - I am currently working on a revised and expanded edition of the game which will contain a full example play and further rules clarifications. I’m hoping to crowdfund it early next year, so watch this space!

Thank you again for the kind words,

happy map-making,

Brandon

Hi there! No problem, I’ll add some more community copies up! If you happen to play it with your students I’d love to hear how it goes! Otherwise, I hope they enjoy the game

Brandon

Hi! Thank you for buying the game and giving it a go! I’m glad you’re enjoying it.

As for your rules questions:

  • Coastline is only drawn around landmark dice, not biome dice. The explicit rule for that is written on page 20 - step 2 of the exploration phase.
  • Yes, cards are discarded after use. Each time you travel to a new location you should draw a new card from your deck, refer to the prompt and then discard it.

Hope that clears things up and happy map-making! :)

I’m ordering another print run this coming week, so expect a restock soon!