It’s really fantastic Jean! I’ll use one for UNIT DH-17
IKO
Creator of
Recent community posts
Sharing a few new misc resources:
A really cool article by Linda Codega on Gizmodo https://gizmodo.com/dungeon23-2023-ttrpg-writing-challenge-roleplaying-game-1849930262
A thread filled with info by Ava Islam https://twitter.com/yungdumbitch/status/1371617098930122754?s=46&t=7PvWsGNPy5zoGmkzW45jRw
A newsletter by Sean McCoy on how to survive Dungeon23 https://open.substack.com/pub/seanmccoy/p/slow-down-youre-doing-fine?r=fhue9&utm_campaign=post&utm_medium=web
Hey this is Iko, from the Artifacts of Horror Jam mod group. Thanks for submitting your Artifact. It’s awesome! Could you please fill the finding aid form? It’ll help us with post-jam work. Here’s the link https://forms.gle/ThrWc3bqsjjBVWJs6 Sorry for contacting you in the comments, but I didn’t know how to reach out!!!
Hey this is Iko, from the Artifacts of Horror Jam mod group. Thanks for submitting your Artifact. It’s awesome! Could you please fill the finding aid form? It’ll help us with post-jam work. Here’s the link https://forms.gle/ThrWc3bqsjjBVWJs6 Sorry for contacting you in the comments, but I didn’t know how to reach out!!!
Hey thanks for clarifying, but the jam rules ask for all the names of persons/names of locations to be redacted, and all the entires so far have followed that requirement. The reason why we are doing this is allowing the players to project their own fictional world and cultural identities into the final game that will be made of all the jam entries. We’d like the setting of the game to be as vague as possible.
Hey folks. The entries submitted so far to the game jam are so beautiful and extremely creative, and the community seems to be enjoying your production. This is why with Goblin Archives we started discussing the possibility to print the game at some point in the future. That would imply a lot of paperwork, probably some further editing/remastering of some entries, a lot of questions about the royalties and revenues. We’re not there yet. And also we shouldn’t base our decisions on a crazy twitter thread. That said, to give ourselves the possibility to take that step in the future, we’d be asking you to backup your sources and working materials. Just in case. Love you!
Hi Folks, yeah the text is upside down for players, and the maps are sort of hidden behind the model, on the GM side, but sure, I a player with a good view really wants to read the tables and descriptions they can’t.
Anyway, I’m working on other pop-up adventure modules. 3 to 5 pop-up than can be played separately or would make a mini campaign. I’m going to take this into account.
https://the-lost-bay.itch.io/the-perpetual-broth
Thanks folks for this!