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ThatTomHall

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A member registered Oct 18, 2018 · View creator page →

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There are a lot of spam submissions, which may just be spammed games, but could be VIRUSES.  I try to delete weird ones.  If you don't see TOY BOX JAM assets in screenshots, do not run the game. ESPECIALLY if it is a downloadable EXE file.

Okay thanks!

Does it fit now?  I used the res that PAHammond used for Phoenix picotron cart....

Thanks! Ah  wondered about that. will fix back to what I originally had. And still finishing a later deluxe surprise!

dang hah


welp next year!  Or just make another one sometime. 

It’s fine to use rectangles / circles / pixels of color, but just don’t use that as the primary method of drawing. Devs need UI, particles, sky, etc.

Wow you just used the first few days!

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(Big shout out to Doriencey for working overtime to get the 16x16 chicken assets done!)

Max has seen what you folks like and has sent a poster, a poem, and NEW ASSETS!


New Chicken Assets are found here:  https://drive.google.com/drive/folders/15os4EHFR9FOjK2J86Y5vON3rlnDwS4bd?usp=sha...

Also removing the post. Good luck in other jams!

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This jam provides all the assets -- graphics, sound effects, music -- with no external/ new assets allowed. Sorry!  

Yeah, scaling a sprite is fine!  Just do those things live.

Ohhhh, looking up resolutions... "1366x768: Still present on older or budget laptops". Ahhhhh.

Yeah for sure -- will try it, thanks! 1366 seems very specific! :D

It's in the middle of the Jam page, but I get there's a lot of text!

TOY BOX JAM Discord: https://discord.gg/dJ98GVrXpy

DEMOCART:

  • random useful sfx
  • -- -00-21:sfx
  • -- -22-59:songs
  • -- -60-63:sfx
  • -- songs: by gruber
  • -- 00 happy land
  • -- 06 chill
  • -- 12 scary dungeon
  • -- 18 fight
  • -- 21 evil
  • -- 23 defeat
  • -- 24 celebrate
  • -- 25 puzzle
  • -- 29 sand
  • -- 33 read or wait my dude song
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The start carts and demo carts have sfx and music in them. If you solve the mystery, there are more sfx and music to find!  Inside one of the zips are tons of songs, and a whole sfx cart.

Fantastic homage!

Say, what itch.io W x H are you using?

Great! Yeah, the main challenge is "working with what you get".  Just added the themes if people like that kind of thing!

You're welcome. Thanks for playing!

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Giving hints in the Discord...

Wooo!  Keep going!

Yay! Glad you are having fun!

Keep trying -- go on the Discord for hints!

Glad you like it!

Regarding the file TBJ2025_1-1scale_16x16.png:

We made the image initially for Picotron (color 0 is transparent) -- but it should have transparency so you can use it easily in other engines.

Coming later today!

Chill Mode, do whatever you want.

Hardcore mode, one could consider that adding detail, but if it is just making something glowy or shiny, that's probably fine.

No problem -- I made up a handy doc describing it and providing a lot of links to tutorials and resources.

https://docs.google.com/document/d/1eoFzgz146eJgAGUJayH5V9n37pXzO0p0Hf_ftYaD-5Q/...

Hope that helps!

Yep. I just give you assets!  And no stress! Even if you just play with the assets for two weeks. Just for fun! Just downloading the assets is a win . Solving part if the mystery is another. solving the whole thing is another. Then just getting a sprite on the screen is a win.


If you make a game, start with the smallest possible scope so SOMEthing gets running. Then you have a success early, and can just add. That’s when it gets fun!

When the assets are uploaded on Dec 19th:

Everyone gets the base assets to play with.

You will ALSO  get a Mystery folder with a story, clues, images, and text files... the story talks about some things that happened and scene that was found.... study those and you can figure out codes, and those codes get you (or are) passwords for zip files with more assets.

It's just a fun way to skirt around the hardcore mode of the base assets.   You CAN do it for fun, and still do the hardcore mode.

This year is quite an interesting puzzle!  I like it a lot, heh.

FOR HARD MODE:

You can change the color of already existing colors with PAL. 

You cannot add detail.

The only way to change size is with SSPR drawing the sprite bigger. You should not be editing any pixels.  But scaling the existing sprite to look bigger onscreen with SSPR is fine. You can also  use parts of sprites with SSPR or use CLIP.

Thanks! It's fun making holiday games, heh.

If you use Pico-8, very much so. Coding is easier in Lua, and you are given all the assets you can use, already in Pico-8 format. And the community is very helpful and kind to new folks.