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thatsoheeron

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A member registered 53 days ago · View creator page →

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Thank you so much for checking it out! Yeah all that was planned but got cut cause we were cutting it close to the deadline, so if we continue on this project we'll definitely add that!

Thank you so much!

Really liked the strategy aspect to this one! I also enjoyed the artstyle and simple animation. It would be cool if you could pause and think about where to put stuff, I understand that's a lot for the time constraint though. I would play more once the farm bug is fixed for sure! Overall great job :)

Really cute game! I love the lil potion brewing guy! I felt the spacebar and q inputs were nice in that I imagine you can brew things quite fast if you get really good at it lol. The music felt repetitive after a while, but overall the vibe is awesome and I would definitely play more!

Really fun! I felt like there was just enough time to get to each area and fill up on ingredients. Plus there were enough recipes that I felt like I was gonna mess up lol. I'd definitely play more if there were more levels. I agree with the visuals being a little hard to read but I was able to do it. If there was an option to turn off the static/tv filter that would be dope as well! Overall very fun would play again! :)

I like the vibe of this one! I do agree that there's not too much brewing, but as a game itself it's pretty fun! I like the added umbrella mechanic to the running. Could be fun if you could dash past incoming rain, like you're trying to dodge incoming raindrops or something! I played this more than I initially thought I would! Good job :)

Really great original idea and take on the theme! I'd definitely play a more complete version. I agree with the clicking bug, but I loved the windows 95 aesthetic as well! Keep it up :)

Thanks for checking it out! Will definitely keep that in mind for the future

Thank you so much!

Thank you! And lol he was the original default customer asset, he's my favorite lil potion guy

Thanks so much! We were talking a bit about maybe adding a story mode in a future iteration so we'll def keep that in mind!