Hi, I just released 99%, a hostile desktop calibration game for Windows.

The game is built around a continuous 30 stage run where the goal is to reach 100%. Each stage is a different interface or arcade style challenge. The main rule is simple: if you fail anywhere, the full run resets.
Most stages use the mouse and focus on misleading UI, timing, precision, and reading prompts carefully. Later stages include movement challenges, arcade sections, and a final boss. I wanted it to feel like an old desktop system utility that slowly becomes more hostile, without turning into a horror game.

The game is free to download
Game page: https://thaelith.itch.io/99
Note: This is the first game I've tried developing so I would appreciate feedback on difficulty, clarity, and whether the later stages feel fair.
