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teter1024

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A member registered Oct 26, 2019

Creator of

Recent community posts

By the way I have a discord

I meant Couples in Distress

You should have waited four times

My favorite number is 4 ;-)

The most difficult part was transforming pure GiD into CiD in the various game over events, ha-ha.

There are three actions available in each location: search, hide and wait ;-)

You're right. I add information about H and J. Also you can see galleries of clues and game overs in the main menu

How’s the balance? Not too extreme or too easy? I’ve tweaked it in various ways, but I’m not sure exactly how it turned out
What ending did you get?

I'm very interested in any feedback!

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The policewoman doesn't appear in the game, but you can find a clue about her (chose "Wait" in the headmaster cabinet). 

Press ‘J’ to display the list of active tasks

Press ‘H’ to display the list of hints

Game-over conditions: 

1) Select ‘Believe him’ in the car park during the prologue.

2) Select  ‘Wait for something to happen’ in the cell or spend too much time (Time > 100)

3) Lose to Desmond (can be done via the ‘Surrender’ command)

4) Lose to Grace (can be done via the ‘Surrender’ command)

5) Lose to Charlotte (can be done via the ‘Surrender’ command)

6) Lose to Lucia (can be done via the ‘Surrender’ command)

7) Lose to Miguel (can be done via the ‘Surrender’ command)

8) If you lose consciousness in the ‘Boiler room’ (5 HP is deducted per turn after any two actions)

9) Raise the ‘Alert’ level very high (above 100). The easiest way to do this is by entering and fleeing from stationary opponents (Charlotte, Lucia); each escape adds +15 to Alert.

10) If ‘Alert’ > 60, but defeat Raul in the final battle (Bad ending)

11) If ‘Alert’ > 60, but lose to Raul in the final battle

13) If ‘Alert’ < 60, but lose to Raul in the final battle

14) If ‘Alert’ < 60, but defeat Raul in the final battle (Good ending)

Hello! Nice build! I like the view of new houses!

Кое-где можно забраться на стену с другой стороны, но это мелочь. Бывало, что игра просто стопорилась в те или иные моменты. Например, после побега из тюрьмы, если войти в комнату с патрулирующими охранниками и вернуться обратно в тюремный блок управление заблокировалось и все. Либо же, если заметил охранник за столом, позвал второго, то диалог про "здесь вор" начал проигрываться циклично. В Абу-Шате в одной из локаций при попытке прочитать вывеску тоже управление намертво зависло. Это из тех, что запомнились.

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Когда продолжение?)

Игра довольно забавная, буду ждать следующих апдейтов. К сожалению, встретилось довольно много досаднейших багов из-за которой играть становилось сложнее, но впечатления это не испортило!