## how to exchange worlds:
go to AppData/Roaming/Godot/app_userdata/Tessercraft or whatever the linux equivalent is, just google "where does Godot save save files"
player.bin is the player position and rotation, world.png is the blocks of the 16^4 space
send that to people and they can use it, and if you download someone else's world, rename it to world.png and put it in the folder.
next time you play it'll have the new world
you can delete the world file to get a new random world, there's a 50/50 chance to get a normal grass world and the fucked up mirror dimension






















