A Linux version would be awesome! I bought this a couple years ago right after my comment, hoping the support would be motivating.
Linux builds in Godot are pretty easy, friend; I do it all the time. I'd help walk you through it if you'd like!
Hi! I had a similar problem, and I solved it in a kind of hacky way.
If you match the number of frames to 2 times the width of the planet, so that each frame moves one pixel, it will create a smooth pixel by pixel animation. I wanted 60 pixel wide planets, so I exported the spritesheet with 120 frames. The actual exported sheet was 24 columns by 5 rows.
Doing this lets you have a smooth animation and you can adjust the speed in the code.
Probably any multiple of the planet size would work, so for 400 pixels wide, your case, 800 frames would give a 1 pixel movement, but 400, 200, or 100 frames should work; the movement per frame for those should be 2px, 4px, and 8px. But without any frames skipping. (Any multiple should work, so 80 frames = 10px/frame, etc)
Your mileage might vary, but it worked for my use case. Good luck, and cheers!
I have loved your art for a long time! I never liked the Pico-8 palette until these atmospheric assets. But, and I only ask because time feels fluid these days and I may have jumped to a different Mandela Continuum, but I swear I was a member of your Patreon before? Like a year or 2 ago?
I am pretty sure I had the world map and dragon assets already, before they were released on itch.io? Either way, I buy everything you make in this top down series. The world they conjure is like if 2nd edition AD&D became a 90's PC game!
https://opengameart.org/content/golden-ui
The original art is free over on OGA! 😁
It totes is, tho 😘
"Is there any difference between .ase and .aseprite files?
No. It's the same difference between .jpg and .jpeg. Both extensions can be used to save the full sprite information (layers + frames). The .aseprite alternative is given because Photoshop uses .ase extension for Adobe Swatches Exchange files.
"
https://www.aseprite.org/faq/#is-there-any-difference-between-ase-and-aseprite-f...
The currently available download only includes a PNG file, and these older TSX files are the only ones I could find available. I draw things with these tiles nearly every day for several years now. They are great and I love them and was just trying to be helpful, that's all! :) <3
I used them as the starting basis for my jam game here (https://tesseractgamingindustries.itch.io/paranormal-alien-containment-personnel); I added some things and drew some new stuff but the core is Urizen tileset with it's cool 12x12 pixels and fun lil' guys!
There is a github repo which has several .tsx files which have this extra metadata still available here:
https://github.com/vurmux/urizen
I found this github link in one of the above devlog updates:
https://vurmux.itch.io/urizen-onebit-tileset/devlog/173030/urizen-1bit-tilesets-...
Hi! I purchased all of the packs independently, (except the Edo one) prior to this package being available. I was wondering if the alternate color sets will be made available in the individual packs? I would like to use them as well, but already invested more than the cost of this single pack. Thanks for the excellent graphics packs!
I have dozens of pixel art graphics packs from itch.io, but this one is my favorite! I keep checking back to see if you have any more packs done! Honestly, I have graphics packs that cost much more and aren't nearly as good; I'd wager you could double the price and get the same sales! Thanks for the incredible artwork!