Thank you for playing. Not sure what browser but in testing, character movement should feel ok but the timer could seem slow. Yes you can outrun the enemies, the difficulty/enemy speed was trying to figure out the sweet spot. TY <3
terrymaximo
2
Posts
A member registered Jul 16, 2024
Creator of
Recent community posts
I struggled with finishing the game within the timeframe and making it efficient for HTML5 format. I did not want to change much after a certain phase, but one of the things I would fix is the enemy wall collision. Appreciate your comments on the music and vibes. With more time, enemy patrol was a secondary mechanic I wanted to learn how to add.
Thank you for playing and the feedback.
