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ESCAPE!'s itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1nTMC7tDQGWCwWDlPCArK8wsXE0EsqvID-q93yhdqKjQ/...
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarize your game!
Movement is WASD, mouse control menus. If in the enemy FOV cones the enemy will chase you. If caught game over.
Please explain how your game fits the theme.
The enemies are watching for you and will chase and catch you if you are seen. You must ESCAPE the world.
Did you use Generative AI to make any assets in your game?
No
Is there anything you'd like the judges to pay particular attention to?
This is my first ever completed game and jam submission. I did all the art, coding and design. My brother did game music and sounds for the first time as well. We are proud of our work and learned stuff!!
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Comments
It ran really slow for me, not sure if that's on my end or not. Did notice that I could just outrun the enemies without getting caught.
The instructions were clear and the visual style has a good charm around it
Thank you for playing. Not sure what browser but in testing, character movement should feel ok but the timer could seem slow. Yes you can outrun the enemies, the difficulty/enemy speed was trying to figure out the sweet spot. TY <3
Nice simple design, I did notice I got chased and the guy just walked right through what I thought was a wall. The music and vibes were good, Would have liked to see a few more levels that could have introduced a few more mechanics or ideas like enemies patrolling paths.
I struggled with finishing the game within the timeframe and making it efficient for HTML5 format. I did not want to change much after a certain phase, but one of the things I would fix is the enemy wall collision. Appreciate your comments on the music and vibes. With more time, enemy patrol was a secondary mechanic I wanted to learn how to add.
Thank you for playing and the feedback.