for some reason death doesnt work on the web version, i have zero clue why because it works perfectly in godot, only found that out like 3 hours before the end of the jam sadly :(
you can always refresh the web page to play again tho!
i could genuinely confuse this for the real rouge, if you gaslit me enough id think why do modern rougelikes dont have funny voices when you get hurt and bodies you can pick up but not use for some reason, those sorts of elements would add a lot to more modern rougelikes, jokes aside really great game but a song in the background or any more sound design wouldve been great
i tried downloading the game with the itch pc app and it was taking a while so i just copied the broken fnf into it and it now magically works. i think the itch app maybe patched something?ppl in the comments were talking about a missing package so maybe i installed it with itch? i have no clue but it works now.
i cant play the game?
when i launch it either thru the console or in dolphin it creates the window, shows the 33% loaded bar and then instantly closes, the whole thing only lasts a couple of frames.
i am on EndevourOS which is very similar to arch linux.
since links and imgs are not allowed just use this
imgur.com/a/fnf-crashes-0JDDzGj
laggs a lot less. still freezes at loading points. the last area still has the "music licensing re imagined" and "artlist.io" watermarks. the objective is more clear now that its not on a wall. the "shadow" is still the exact same texture as normal objects. how are you supposed to figure out which is which ? i was just slaming into every object that i saw.
well, i somehow beat the game. it was very laggy, i still do not understand why making a table slam me into the door opens it. i have no idea why the so called "shadows" move like in a top down game WHILE the player is moving in an fps fashion. the only mechanic that actually worked and was kinda fun were the potions. also the music in the last area still has a watermark witch is always funny. overall rating 4/10,"its a game i guess."