FYI, since the files aren't marked with the platforms, they can't be downloaded and played through the itch.io app.
Recent community posts
An hour is too short for a $10 game in general, IMO, but more importantly, it feels too short for the story it's trying to tell. Isaac's so blatantly obvious that the only explanation for why he's not being investigated or in jail is that the school and the police are incompetent, and that kind of ruins the tension for me. It would have been a much better story if it had a slow build, maybe showing Isaac with other victims to contrast his interactions with them and his interactions with Carter. Instead of random students infodumping in the library, maybe Carter could find out when he's questioned as part of an actual investigation.
This isn't a bad VN, and I appreciate that it does something different with its setting and characters, but it feels like a good idea that just wasn't fleshed out enough.
Is the game supposed to be free, or just the stickers? It says $10 on my purchased games page, but there's no price on the game page and I was able to link it to my account without paying anything.
It's working, but I think you've messed up the payment options. It says:
Some payment methods are not available for this transaction.
Credit Card - You may not use a credit card to fund this payment. Please use a bank account.
This payment can only be funded with credit card.
So the only available payment methods are PayPal balance or a credit/debit card linked to a bank account.
It's not working for me, either; it says "Failed to create PayPal transaction." I checked a few other games and I'm not getting this issue, so it might have to do with how your payment link is set up.
Oh yay, you're planning on translating this to English? I've been keeping an eye on it because the art's cute but I don't understand Spanish -_- If you find a translator, I'd be happy to help with English proofreading and editing.
Nice little story. Nothing very complex or difficult to figure out, but engaging enough to keep my attention. The ending made me lol. And as much as I like visual novels, it's cool to see some gay games with a different visual and gameplay style.
- Lots of spelling and grammar errors. I'd be happy to proofread the script for you if you send it to me in plain text.
- The spell interface seems to kick you out if it thinks you're trying to WASD, which is probably a good thing in general, but it got a little too enthusiastic and was kicking me out half the time when I tried to cast WATER.
- No save or pause. Pressing ESC and saying I didn't want to quit booted me back to the start of the game, which would have been more of a pain if I'd been further along. Changing the ESC function to pause or bring up an options menu would be useful.
- Lots of issues with clipping and awkward movement.
Finally finished playing this, and I love it a lot <3 Anno is such a lovable asshole of a protagonist, and the supporting cast is really standout. They all feel like they have their own stories that we just catch a glimpse of, and character designs with varied body types is always refreshing to see. I wish I knew more about the setting, but the vagueness and lack of infodumping works well for the story. Caught a few typos (will post them later) but no other technical issues. Anyway, well done, especially for your first VN. Looking forward to future works from you!
p.s. is Rou pronounced "roo" or "row"?
Really love your art style and I'm enjoying the story so far. But you're violating the creative commons licenses of a lot of your music tracks by using them in a commercial, non-CC project. (Unless you have a separate licensing agreement with the artists, in which case you should put that in your credits.)
Can you only change the order of items in collections moving items one space at a time from the My Collections page? It's kind of a pain for large collections. I'd love to be able to reorder & remove games from the individual collection pages themselves.
Just finished playing, and *spoilers below*
Uh, besides that =P well done! I dig the art style; it has the feel of some older BL doujin games. The soundtrack is haunting and lovely, and really adds to the unsettling atmosphere of the cathedral.
When you said "Nitro+Chiral inspired" in the Kickstarter, I was prepared for something worse than bad end rape. That wasn't a disappointment for me (I'd say I tolerate darker content more than enjoy it), but might be for someone else.
Anyway, I really enjoyed the game! Looking forward to your future projects =)
*damn you for making me ship [certain characters in the redacted route] and then [redacted]
Sorry, my attempt at spoiler tags did not work =(
Played Damian's route first, and oh my God, I want to have his voice's babies or possibly start a new religion around it. I mean, Damian himself is ok too =P but that VA's my fave.
Possibly an odd request, but would you mind if I use some voice clips from the game to make a custom voice set mod for Baldur's Gate?
[Possible spoilers ahead]
I find cannibalism pretty squicky, so I didn't expect to enjoy this, but the fact that Lane's a cannibal out of necessity and not, like, a necrophiliac serial killer made the subject matter easier to handle. I like the sort of magical realism of how Lane's condition and the prophecy are explained, but I think the endings were too abrupt, and also too similar between the two heroes. Given Parker's history with Lane, it would have been interesting if he made his reveal earlier. But I do like the atmosphere, and the art style is a good fit.
FYI the main directory of Forever After (at least the Windows version) contains an archive game.7z with what seems to be an earlier build of the game, and which you probably didn't intend to leave there.
Haven't finished playing yet, but I really love your art style, and you have somehow managed to do the impossible and convince me to romance a man with mutton chops, so thank you =)