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Could you please mark the releases with their platforms? I'm having trouble downloading games from itch.io on a web browser at the moment, but I can't download this through the itch.io client, since there's no version marked compatible for Windows. Thank you!

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A lot of the image file names contain Russian characters, which might be rendered as question marks or placeholder characters on other language operating systems. I was able to run the game, but many of the images didn't show up properly (mostly they just displayed as black backgrounds).

The solution I found was to change my system locale to Russian before extracting the game files, which allowed the proper file names to show up. Afterwards the game worked fine even when I changed my system locale back to English or Japanese. 

Hopefully this helps anyone else who was having problems!

My advice is to use a resource like the Creative Commons forum at Lemma Soft to find images that you can use for free without violating copyright. Sourcing art for your game from GIS is at best incredibly tacky.

I love how you incorporated shapeshifting; that's a bit of vampire lore that doesn't get used enough in modern fiction.

Posted in Kusoge comments

The spiritual successor to Atashi no Riri that I never realized I needed in my life. 11/10 would die laughing again.

Loved this so much! Your art style is wonderful as always, the characters are adorbs together, and the sex scene was full of emotion and character development, which is really how I prefer my porn =P Plus I'm a sucker for this type of fated soulmate scenario.

Actually, I think it's because I used a save file from the demo. Once I started a new game the problem cleared up.

I'm getting an error in the white room with Earl when I try to talk or search. Here's the traceback:

[code] I'm sorry, but an uncaught exception occurred.

While running game code:   File "game/script.rpy", line 3521, in script   File "game/script.rpy", line 3521, in <module> NameError: name 'white4C' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:   File "game/script.rpy", line 3521, in script   File "C:\Users\Amy\AppData\Roaming\itch\apps\Lets Meat Adam\LetsMEATAdam\renpy\ast.py", line 1656, in execute     if renpy.python.py_eval(condition):   File "C:\Users\Amy\AppData\Roaming\itch\apps\Lets Meat Adam\LetsMEATAdam\renpy\python.py", line 1725, in py_eval     return py_eval_bytecode(code, globals, locals)   File "C:\Users\Amy\AppData\Roaming\itch\apps\Lets Meat Adam\LetsMEATAdam\renpy\python.py", line 1719, in py_eval_bytecode     return eval(bytecode, globals, locals)   File "game/script.rpy", line 3521, in <module> NameError: name 'white4C' is not defined

Windows-7-6.1.7601-SP1 Ren'Py LetsMeatAdam 0.0 [/code]

Any updates on when this will be finished?

I've never seen a VN voiced in Filipino before. That's pretty cool. I could also help with English proofreading if you need!

Posted in Divide comments

FYI, since the files aren't marked with the platforms, they can't be downloaded and played through the itch.io app.

No problem. This seems like a really useful tool for making short VNs. Looking forward to the full release of the engine so I can try it out =)

Going fullscreen on desktop stretches the image instead of maintaining the original aspect ratio. Is that the intended behavior?

Created a new topic Too short

An hour is too short for a $10 game in general, IMO, but more importantly, it feels too short for the story it's trying to tell. Isaac's so blatantly obvious that the only explanation for why he's not being investigated or in jail is that the school and the police are incompetent, and that kind of ruins the tension for me. It would have been a much better story if it had a slow build, maybe showing Isaac with other victims to contrast his interactions with them and his interactions with Carter. Instead of random students infodumping in the library, maybe Carter could find out when he's questioned as part of an actual investigation.

This isn't a bad VN, and I appreciate that it does something different with its setting and characters, but it feels like a good idea that just wasn't fleshed out enough.

Is the game supposed to be free, or just the stickers? It says $10 on my purchased games page, but there's no price on the game page and I was able to link it to my account without paying anything.

Whatever was going on, looks like it's fixed now; I was able to pay with my bank account with no issues. Yay =)

Will buyers here get a Steam key when it comes out?

Do you have a planned release date yet?

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It's working, but I think you've messed up the payment options. It says:

Some payment methods are not available for this transaction.
Credit Card - You may not use a credit card to fund this payment. Please use a bank account.
This payment can only be funded with credit card.

So the only available payment methods are PayPal balance or a credit/debit card linked to a bank account.

It's not working for me, either; it says "Failed to create PayPal transaction." I checked a few other games and I'm not getting this issue, so it might have to do with how your payment link is set up.

Please educate yourself on basic English grammar and punctuation before you try to make a visual novel.

Bugged. I reached the target score and got all red balls, but the game won't progress past the first level.

Oh yay, you're planning on translating this to English? I've been keeping an eye on it because the art's cute but I don't understand Spanish -_- If you find a translator, I'd be happy to help with English proofreading and editing.

The PC version download isn't working.

Ended way too abruptly (understandable for a game jam project), but what a great concept and presentation! I'd love to see an expanded version.

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[email removed]

Restarting the scene makes sense. (I was afraid to try it later in the game, just in case =P) So maybe just make the prompt "Restart Scene/Quit" instead of "Yes/No", then.

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Nice little story. Nothing very complex or difficult to figure out, but engaging enough to keep my attention. The ending made me lol. And as much as I like visual novels, it's cool to see some gay games with a different visual and gameplay style.

Some criticisms:

- Lots of spelling and grammar errors. I'd be happy to proofread the script for you if you send it to me in plain text.

- The spell interface seems to kick you out if it thinks you're trying to WASD, which is probably a good thing in general, but it got a little too enthusiastic and was kicking me out half the time when I tried to cast WATER.

- No save or pause. Pressing ESC and saying I didn't want to quit booted me back to the start of the game, which would have been more of a pain if I'd been further along. Changing the ESC function to pause or bring up an options menu would be useful.

- Lots of issues with clipping and awkward movement.

Finally finished playing this, and I love it a lot <3 Anno is such a lovable asshole of a protagonist, and the supporting cast is really standout. They all feel like they have their own stories that we just catch a glimpse of, and character designs with varied body types is always refreshing to see. I wish I knew more about the setting, but the vagueness and lack of infodumping works well for the story. Caught a few typos (will post them later) but no other technical issues. Anyway, well done, especially for your first VN. Looking forward to future works from you!

p.s. is Rou pronounced "roo" or "row"?

Lovely art and a fascinating setting, but it feels like the demo for an unfinished game rather than a short standalone game with an open ending.

Cool, thanks. Downloading the new version now =)

Really love your art style and I'm enjoying the story so far. But you're violating the creative commons licenses of a lot of your music tracks by using them in a commercial, non-CC project. (Unless you have a separate licensing agreement with the artists, in which case you should put that in your credits.)

Really love these characters so far. Looking forward to the full version!

I've actually never seen One-Punch Man, but I think I have to now. This was fucking hilarious.

Really looking forward to this! I love superhero parodies.

Can you only change the order of items in collections moving items one space at a time from the My Collections page? It's kind of a pain for large collections. I'd love to be able to reorder & remove games from the individual collection pages themselves.

Released here =D

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Just finished playing, and *spoilers below*

Uh, besides that =P well done! I dig the art style; it has the feel of some older BL doujin games. The soundtrack is haunting and lovely, and really adds to the unsettling atmosphere of the cathedral.

When you said "Nitro+Chiral inspired" in the Kickstarter, I was prepared for something worse than bad end rape. That wasn't a disappointment for me (I'd say I tolerate darker content more than enjoy it), but might be for someone else.

Anyway, I really enjoyed the game! Looking forward to your future projects =)

*damn you for making me ship [certain characters in the redacted route] and then [redacted]

Sorry, my attempt at spoiler tags did not work =(

Will do; thank you!

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Played Damian's route first, and oh my God, I want to have his voice's babies or possibly start a new religion around it. I mean, Damian himself is ok too =P but that VA's my fave.

Possibly an odd request, but would you mind if I use some voice clips from the game to make a custom voice set mod for Baldur's Gate?

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I wish you'd put some text transition in place of the sex scenes in the free version. The sudden fades to black are kind of jarring. But it's a cute short story, so thank you =)