Well, I had to escalate to a PayPal dispute, but I finally got a refund... not happy, not planning on giving Aeon Dreams any more money in the future =/
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They promised refunds for itch.io preorders on Jan. 4th. Has anyone actually gotten their money back yet? I can't get them to respond to any communications. Still waiting to hear back on a PayPal dispute.
This was hilarious af. Also I don't know if I'm even into this pairing but you might have convinced me to ship it, which is among the highest praise when it comes to fanfic =P
"*The estimated release date for Chasing the Stars is June 2017"
I assume you meant 2018? =P
Loved the demo. Your visual style is just amazing, and the way the environments give a sense of being grounded in a physical space is so uncommon for a visual novel. Really looking forward to playing the rest of the game.
I keep getting an error trying to pay with PayPal. ("We can't process your payment right now, so please try again later. We're sorry for the inconvenience.")
The purchase notes say this is supposed to come with a Steam key, but I don't have one on my download page. Is there an email I should send my payment info to in order to get a key? Thanks.
It was my pleasure! I'm a lover of Mozart and of visual novels that don't fit the typical mold, and I didn't want to see this work get lost to time. Thanks for creating it. Congrats and good luck on your theater project! It looks like great fun. Definitely something I would have loved as a kid.
If you could send me the full credits for the final episode, that would be very helpful. For some reason the app glitches and won't display them.
Still no Steam keys? https://maneatergames.itch.io/blind-men/devlog/5897/blind-men-now-on-steam-updat...
If you're not giving they to Kickstarter backers who got free itch.io keys, that's fine, but a reply to that effect would be nice.
I don't have one =( I activated an itch.io key from the Monstrous Lovers campaign, rather than buying it through itch.io directly; maybe there was an issue there?
Bug: after getting Jambu and Shade together, then not mentioning Candy's confession, instead of saying what ending I got, the game plays the credits in an endless loop.
Could you please mark the releases with their platforms? I'm having trouble downloading games from itch.io on a web browser at the moment, but I can't download this through the itch.io client, since there's no version marked compatible for Windows. Thank you!
A lot of the image file names contain Russian characters, which might be rendered as question marks or placeholder characters on other language operating systems. I was able to run the game, but many of the images didn't show up properly (mostly they just displayed as black backgrounds).
The solution I found was to change my system locale to Russian before extracting the game files, which allowed the proper file names to show up. Afterwards the game worked fine even when I changed my system locale back to English or Japanese.
Hopefully this helps anyone else who was having problems!
My advice is to use a resource like the Creative Commons forum at Lemma Soft to find images that you can use for free without violating copyright. Sourcing art for your game from GIS is at best incredibly tacky.
I love how you incorporated shapeshifting; that's a bit of vampire lore that doesn't get used enough in modern fiction.
The spiritual successor to Atashi no Riri that I never realized I needed in my life. 11/10 would die laughing again.
Loved this so much! Your art style is wonderful as always, the characters are adorbs together, and the sex scene was full of emotion and character development, which is really how I prefer my porn =P Plus I'm a sucker for this type of fated soulmate scenario.
Actually, I think it's because I used a save file from the demo. Once I started a new game the problem cleared up.
I'm getting an error in the white room with Earl when I try to talk or search. Here's the traceback:
[code] I'm sorry, but an uncaught exception occurred.
While running game code: File "game/script.rpy", line 3521, in script File "game/script.rpy", line 3521, in <module> NameError: name 'white4C' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback: File "game/script.rpy", line 3521, in script File "C:\Users\Amy\AppData\Roaming\itch\apps\Lets Meat Adam\LetsMEATAdam\renpy\ast.py", line 1656, in execute if renpy.python.py_eval(condition): File "C:\Users\Amy\AppData\Roaming\itch\apps\Lets Meat Adam\LetsMEATAdam\renpy\python.py", line 1725, in py_eval return py_eval_bytecode(code, globals, locals) File "C:\Users\Amy\AppData\Roaming\itch\apps\Lets Meat Adam\LetsMEATAdam\renpy\python.py", line 1719, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/script.rpy", line 3521, in <module> NameError: name 'white4C' is not defined
Windows-7-6.1.7601-SP1 Ren'Py 6.99.12.2.2029 LetsMeatAdam 0.0 [/code]
I've never seen a VN voiced in Filipino before. That's pretty cool. I could also help with English proofreading if you need!
FYI, since the files aren't marked with the platforms, they can't be downloaded and played through the itch.io app.
No problem. This seems like a really useful tool for making short VNs. Looking forward to the full release of the engine so I can try it out =)
Going fullscreen on desktop stretches the image instead of maintaining the original aspect ratio. Is that the intended behavior?
An hour is too short for a $10 game in general, IMO, but more importantly, it feels too short for the story it's trying to tell. Isaac's so blatantly obvious that the only explanation for why he's not being investigated or in jail is that the school and the police are incompetent, and that kind of ruins the tension for me. It would have been a much better story if it had a slow build, maybe showing Isaac with other victims to contrast his interactions with them and his interactions with Carter. Instead of random students infodumping in the library, maybe Carter could find out when he's questioned as part of an actual investigation.
This isn't a bad VN, and I appreciate that it does something different with its setting and characters, but it feels like a good idea that just wasn't fleshed out enough.
Is the game supposed to be free, or just the stickers? It says $10 on my purchased games page, but there's no price on the game page and I was able to link it to my account without paying anything.
Whatever was going on, looks like it's fixed now; I was able to pay with my bank account with no issues. Yay =)