Not done yet till all the areas are in, and it should be done around when you can freely fight past enemies, which will come after all areas that used to be in the game back in!
TeamZorro
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While I can understand your frustration and it's fine if you didn't catch on to those hints or don't remember reading things, this is not the way to give criticism to anyone. Insulting and calling names is not how you treat others.
While I am too aggravated and upset how things keep working out and turning up for this game due tot he constant coder changing, and the changes is a reason for anyone to be mad, this is not something you are forced to play.
If you do not enjoy this game you do not need to play it or pay any sort of attention to it for the setting and theme is not something for you.
I'm sure it's only stated that your results are going to be reported to Duilio, while Zorro's the one trying to push and hurry you towards being in a team. It's more hinted at that Zorro's trying to get you in his good graces, not Duilio having you do these things to get in his.
Brass and someone else might mention working for Duilio is good, but the hints especially when you start to talk to him about it, is supposed to be pointing towards Zorro setting all of this up and Duilio just preventing Zorro from doing too much.
Duilio tells you at the start he's only allowing Zorro to keep you as a toy till he has time to dispose of you.
The prologue will not change as the fact you are a stranger who just entered into their world through a portal left open by Zorro and them having no clue who you are or what you'll do or tell people. Their lack of trust of you lends way to a tutorial that shows you how things work while also letting you make mistakes during it to show if you mess things up, the story will continue on.
It also states they have no real exception of you and are just using you whether you come out on top or fail. The first task is just merely telling you to explore and do other things before doing the main quest without telling you. Then the second is have you done that and puts it in a more obvious way, more than just getting the puzzle right. The only point of those was just to explain go do others.
However, the fact others are willing to help knowing your plight while not putting themselves in danger for someone who they barely know for no good reason considering the line of work they do. The fact they keep pointing out you're not the first person to find themselves in this position is supposed to tell it's sort of a common thing that happens, and they've become less sympathetic, aside from Duilio, to your issue other than doing the bits to help you while they continue to do things they want to.
For Gen's case, while he knows your situation, your not the first. He had to change his plans ever since you got here and isn't the most happiest of guys having to do so. Having to constantly having to change his plans to accommodate the next new guy who wandered into Zorro's portal isn't something he wants to do, so dusts anything he can off to others, while just giving you the need to know information.
I could have just outright said all the context hints going on, and with the amount of people not catching onto them probably would have been the more obvious answer. Idk, maybe I'll put it somewhere else of someone telling you what you should have picked up and see how people react.
The previous plot was you wander around and stuff happens as it was made based off of Aqua Team Huger Force's original plot, but that upset a lot more people. So for people who already know about the group being not the most legal of people, and doing things that would otherwise land them in jail, them treating you as they do is a more realistic option especially when later on when you learn of this and more people start to tell you this like they used to.
Ultimately having you stuck in their group somehow because you worked with them and knowledge you know preventing any ignorance is bliss.
I could have conveyed this better with putting characters who naturally would just tell you more outright, instead of the ones who tell you by action, at the start. But I never really liked how people just tell you everything in games while knowing nothing of you.
The spelling and grammar errors will change.
That's how it works. Zorro should have told you you're walking weird for not having your face in your phone all the time. Later once all the areas of old are in, we're planning on having multiple npcs to be able to talk to instead wandering around and hoping you run into events randomly. This time you'll just be able to go to a place at a certain time and encounter them. We're still implementing all the areas and features. We're hoping we should be done with mostly all of it by march or april.
We moved from html to renpy mainly because we were having storage issues. Then the SbA curse went into full effect, which is something always happens to the coder which has them stop working on the game to handle issues in RL. Once the game's systems are finished being put in and all the areas are back in, newgrounds will update again.
Sorry about that. It's slowly going back to open world like it used to be. We just had to move from html because we could no longer support it, so we thought as the new coder started to put all the new systems and old events in, we'd give more of a story since people complained a lot of having no clue what to do.
Personally I thought just having freeroam and discovering things on your own was nice, but kept getting complaints on what to do. We also decided to try to do away with the rng of trying to meet the guy you wanted as well.
Now once the systems are in proper order and all the areas are back in, which we're currently putting them back in, you'll be free to do as you please. Meet guys or do the story as they get added in.
The main issue why it's taking so long was stated in dev logs as we've been open about it. The coder who started to move everything to renpy has rl issues he needed to take care, then we got another coder who didn't workout very well with us, and now we're on our current coder who's working hard in putting in content and getting the systems in order!
Once all the areas and starting npcs are in, there are some places where you can go to 4 places from one area, and that will eventually increase.
Combine that with being able to meet different npcs around the same time. The screen will become cluttered with options. We're moving away from rnging meeting the guy you want through the events and just talking to them when they are at x location at x time, as people were annoyed with rng trying to meet the guy they want to with the old.
Also it adds a bit more of overtone that the fact the player and their phone are linked.
We will be having a html/web version up once the engine is completed. You can still play the buggy old version on newgrounds
All of it is coming back once the engine is complete.
Unfortunately something happened to the coder we were with at the start of the year, so we had to change and decided to just complete the engine instead of doing it while we add in content.
You can play the buggy html version over on newgroundsThere will be a mobile version when the engine is finished. It's not completed and won't be for a few more months. Along with a html version. Unfortunately something happened to the coder we were with at the start of the year, so we had to change and decided to just complete the engine instead of doing it while we add in content.
Not in this version just yet. You can go on newgrounds and play the buggy version of sba and see him there.
