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Team Vultures

8
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A member registered Feb 21, 2023 · View creator page →

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Recent community posts

Hi!

We're planning to include that mechanic in the full version. It's a shame that you got demoralized, but we understand it can happen due to how long the sessions can be.

Thanks for your comment!

Thank you so much!

Thank you for your comment! We're glad you enjoyed the game. Can you give us your system specifications? It will help us to know if there is anything we can do on our end, or at least give us information about possible minimum requirements.

Other players have told us what you said about movement. We'll keep that in mind for future versions of the game.

Thank you for the clarification. Well, as good news, we can announce that the mansion will be one of the scenarios included in the full version of the game.

Hey! Thanks for the gameplay video and the comment.

We just saw the error you mentioned. We will try to fix it soon.


What elements were you expecting to see to make the game feel more like Resident Evil?

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Thank you for playing our game. It was fun to see you, and we're glad you enjoyed the game. Did you expect the level to be different on the second try?

¡Hola!

Gracias por el comentario. Nos alegra mucho que le haya gustado.

Tiene razón respecto a los efectos de sonido, es una de las cosas que tenemos planeado mejorar en las próximas versiones.

Hello, itch.io gaming community!

We're excited to finally announce the game we've been working on for the past few months: "Vultures - Scavengers of Death." It's a roguelike with elements of survival and horror, inspired by the classic Resident Evil series.

Since late last year, we've been conceptualizing and prototyping this game, and now we believe it's time to share our progress publicly. Originally, this game started as an experiment in demaking Resident Evil, wondering how it would be played with just a text-based interface. We created an initial version that we loved, but it remained a private experiment.

Later, we decided to venture into a 3D environment, similar to a tabletop game, and from there, we've been experimenting extensively to bring this concept to life.

Our goal with this demo is to hear your feedback. We want to know what you like about the game and what you'd like to see in a full version.

One of our current limitations is the ability to generate all the scenarios procedurally. While we've made good progress, we're still not entirely satisfied with the interior design of each scenario. For this reason, we've chosen to focus on validating the game mechanics and the overall atmosphere. So far, with a closed group of players, we've received positive results.

If you enjoyed the demo and want to support us, please share it with others who might like it. Also, consider subscribing to our mailing list (here) to stay updated on the project's progress. We have plans to launch a Kickstarter campaign to bring the definitive version of the game to life.

If you're interested in the game's lore, let us know, and we'll share the first story about who the Vultures are and what their mission is.

Thank you!

Mateo and Giovanni