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Teagher Studio

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A member registered Jan 14, 2017 · View creator page →

Creator of

Recent community posts

1) Try jumping a lot then... open a door ? Or Continue jumping ? Whatever...


3) Directions are shown on a pamphlet if I remember well, I'm not sure. It can spawn in any classic room if that's what I think it is!

Thank you Kaldrin, glad you liked it! Yeah we do like polishing our games, at the cost of having less gameplay content. But for a gamejam that's ok!

Thanks a lot for the kind comment! Glad you enjoyed the game.

Thanks a lot!

Try to type it on your REAL keyboard ;)

Thanks! No worries, there are no jumpscares!

Weird, will look into it and report back to you if we can reproduce then fix the bug. Thanks for telling us!

Weird, can you tell us more? We have seen people playing it on Mac.

Glad you enjoyed it! Thanks for the kind comment!

Some rooms are indeed not that easy to find..!

Merci pour le commentaire ça nous touche beaucoup !

Oh pas de soucis vraiment, c'est pas grave ! Merci beaucoup en tout cas, et tout feedback est super bon à prendre. C'est ce qui permet d'avancer et de s'améliorer sans cesse !

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Hello, thanks for the detailled comment. The character controller has been actively worked on for the project and is being reworked for a sequel. It's focus is on jumping and having great control on the character, removing the punishing inertia often found in first person games. Though it doesn't please everyone, we noted it in a few playtests. Trying our best right now to enhance it! Any feedback is appreciated.

The aesthetic choice indeed doesn't help to judge distances in a few areas, that's quite true. REFUNCT is a very cool game haha nice recommandation.

Fun fact: this project was only a playground we made internally to try a few things and it somehow became a game because we had fun with it and wanted to try if it had potential. Seeing it's reception we are actively working on a way more ambitious sequel with pleeeeenty of QoL improvements ;)

YES I'M A USELESS PIECE OF TEXT ENJOYER! (Bet you found plenty of those, we hide it in a lot of our games).

Nope on est des professionnels du milieu, les études c'est derrière nous haha. Certains de l'équipe sont même passé de l'autre côté de la barrière et enseignent. Mais ici on créé pour se faire plaisir et produire des jeux qu'avant tout on s'amuse à fabriquer ;)

However... Touching the starting block (starting the run) resets your checkpoint ;) (though, with great timing you can still abuse it, will fix this in a further update).

Which mode are you playing? Seems weird... Though the games writes and clears some save data in a file at that moment. Maybe your computer blocks it and it triggers the crash? That's pretty weird.

Eh bien pour l'instant tu es en WR haha, à voir combien de temps ça dure !

Propre ! La page speedrun.com est dispo, ce temps peut rester en WR pendant longtemps je pense... Tu devrais 100% le mettre dessus !

Pretty good idea, taking note of it for a sequel!

Woaw je crois qu'on a un record là, dur de faire mieux ! Carrément curieux de la vidéo oui haha. Il est impératif qu'on arrive à créer la page speedrun.com du jeu.

Woaw! That's quite a feat!! That's incredible. Congrats!

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Hey that's a nice score!


My best is 10:02!

Oh nice to see you Kaldrin! Nice score, Thanks for playing!

Yup we love liminal spaces. It's something we like creating. Making levels with this theme is so relaxing.

Bravo, c'est actuellement un beau record, on a pas vu mieux que 09:13 ! 

Effectivement, le normal permet cependant de s'entraîner sur certaines parties du niveau très précises. Notamment pour se préparer à bien réussir les cuts.

On songe aux leaderboards, on sait que quoi qu'il arrive ce sera celui de speedrun.com qui prédominera, alors on va essayer de s'interfacer dessus en jeu (il paraît que y'a une API, il faut qu'on se renseigne).

Merci en tout cas pour le commentaire très chaleureux et détaillé !

Yeah sure, good idea! Dunno why we didn't think about this before hahaha. We'll add it to the to do list. We'll put it in our upcoming games and in ALL our previous jam games.

Take a look in the mall room. Might be somewhere on the ground... Maybe... Or perhaps in the door cult church? Huh

try with a 0 (zero) instead of an o!

5

YEAH, RIGHT? NDIUAHUIJZAHUIDHUIZAIHUREDUIHFIUD

As soon as possible! Like.. really really soon.

Nope!

Hmmm maybe a glitch. But you can "cheat" this game by moving really fast all around. It usually works. It was made for a gamejam so... yeah might be bugged. I don't remember precisely though.

DESO, MAIS C'EST AINSI ET PAS AUTREMENT.

DIJIOAZE3JDIOFZJIOADJIOAZJIODIOQSJFIODJFDLKCJVLKJDSLIJFDLISFDS

WHERE ARE THE CAPS LOCK??

BE CAREFUL, THERE IS NOT ENOUGH CAPS LOCK IN THIS COMMENT.

THAT'S THE SPIRIT!

WELL... WE MADE THIS, AND THAT'S IT. DO NOT ASK WHY WE DID THIS, BECAUSE WE DON'T KNOW WHY.

Yup! We're still working on the final update.

It depends on your platform. We use Unity's PlayerPrefs system to store data.

On Windows it's in your registry (under "HKCU\Software\TeagherStudio\Just More Doors").

On Mac it's stored here -> "~/Library/Preferences/com.TeagherStudio.Just More Doors.plist" (or something like that, never tried it on Mac).

On Linux it's here -> "~/.config/unity3d/TeagherStudio/Just More Doors".

Oh nice idea! Ahahah

..Don't worry it's something else. ;)

THANKS FOR THE KIND COMMENT IT'S AMAZING DJCJJCKFKFJFJJFKCJFKEKEKEJBRVTTKVUKDKD

We love you too <3 Glad you hated enjoyed the game! Remember to open the door to win.