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tayoDEV

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A member registered Feb 27, 2023 · View creator page →

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Thanks for playing my game! We might put the soundtrack on spotify in the future. I'm glad you had fun. :)

https://tayodevgames.itch.io/revenge-janethekiller

Nope.

No, it isn't.

Not happening, sorry.

this is the original game, someone just remade it in roblox later.

Předpokládám, že asi nemáte rozsvícenou baterku. Pravým tlačítkem myši ji můžete zapnout i vypnout.

Na stránku hry jsem kdyžtak právě vypsal ovládání.

Je možné, že jste se nezkrčili. Pomocí CTRL se zkrčíte, a pak stiskněte E, když jste dostatečně blízko k batohu. Tak to platí pro všechny ostatní předměty, které se dají ve hře vzít.

I hope your experience will be great. Thank you and I'm looking forward to the article!

Vpořádku, jen mi příjde trochu přehnané říct, že by se to mělo diskvalifikovat, jelikož ani žádné pravidlo ohledně toho nebylo. Ale děkujume, že se přes to líbí.

Díky za feedback. Co se týče těch mých assetů... Možná to vypadá, jakože nám to dost ulehčilo práci, ale itak to bylo dost náročné a stíhali jsme tak tak. My jsme chtěli mít akorát funkční a hratelný projekt. Na první dojem to vypadá asi lazy, ale zkus si položit otázku: Použil bych radši vlastní modely a prostředí, nebo random slop z Unity Asset storu? Jedna z těchto možností by to ve finále být musela, aby se to dalo zrealizovat za tu krátkou dobu. Také je nutné dodat, že v našem tří-členém týmu jsem byl jediný s nějakou game dev zkušeností.

Každopádně jsme tam ve výsledku šli spíše pro zážitek a reprezentaci školy, takže nám je docela jedno, jestli to ovlivní naše umístění :)

I'm sorry you're looking at it this way. Have a great day.

As far as I know, none of my playtesters and other players who have already played the game had any issues with the combat. And no, I'm not going to adjust the mechanics.

Please don't take this personally, but it's likely an issue on your part and maybe this game isn't made for you. What the problem might be is that you're used to the combat system from some AAA titles. Keep in mind that this is an indie game made by one person. 

If my intentions were to make a game focused mainly on combat, I would have no problem doing that, but as I said in the previous reply, it's not the main focus. So please don't make assumptions that I don't want to do anything with this.

I hope this clears everything up.

First of all, thank you for the feedback. 

The be honest, the combat isn't the game's main focus. I assume you're in Chapter 2, where your weapon is a pipe, which is a weak weapon and so that's why it takes so many hits to kill an enemy. You will eventually get different weapons in the later chapters.

About the options menu not in the game, I'm not sure what you're talking about. When you press 'ESC' during gameplay, you can clearly open a pause menu and there are options along with it. The only time yoy're not able to do that is when a cutscene is being played. Other than that, the pause menu should be accessible at all times.

Once again, thank you for the feedback, feel free to tell me more at anytime.

I'm planning a steam release in the future and spanish translation aswell.

It's planned in the future!

Stay tuned, 8 days remian!

It's really strange if everyone else is fine.

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Hello, it has to be some false copyright claim, or there's a problem that is unrelated to me. Only thing that comes to my mind is the music but as far as I know I didn't use anything copyrighted. Try contacting Youtube about this.

All the games I have made until now are all for free. This game in particular doesn't even accept donations, so it should instantly start downloading.

the game is for free...

Check out Revenge: Jane the killer

Appreciate the fact you noticed the CoF vibes! Of course there will be a proper intro and without just jumping straight into the 1st chapter, just trying to keep the story hidden before the full release.

I love the player character's design as well as the style of the game! Animations are done very well and the game was fun, too!

The game was pretty good! But I suggest you making a downloadable version, as it was having frequent lag spikes and even caused my browser to crash.

This game has a nice gameplay and I like the art style you chose! The music is alright for the menu, but you could use more intense music for the bosses, it'd make the game feel more energetic.

I'm impressed by the pixel art and animation! The attack switching could have been assigned to a different input key, somewhere closer to the attack key itself. Also I don't see the theme being implemented too much, but it's still fun!

First of all, thank you! I agree about the controls, unfortunately I couldn't think of any better way. But I'm glad you enjoyed it!

Some particles or other visuals could make the game more lively, but still a great game and quite enjoyable!

I think making the jump work on W or Up arrow would help a lot, but the overall concept is pretty good!

Fun little game with simple controls!

I'm always impressed by the use of 3D illusion in 2D space in games, I'm really digging this!

I love the visual design and the gameplay idea!

Fish. Absolute peakness. I love how the liquid works, and the breakcore music is just stunning!

The game felt a bit difficult, but that might just be my skill issue. I like the visuals and the boss designs!

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The gameplay is great and the theme is implemented really well, the music is screwsome!

The gameplay doesn't really feel like spin, but that's okay! The game by itself is pretty fun to play and i like the pixel art and simple music!