thank you! :pray:
Alexander Taylor
Creator of
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You may! So, they are randomly generated. It throws down noise, carves out a slot for the target piece (making sure the walls and "floor" are solid), and then makes sure no row already has lines. Not very elegant but it works!
It does have some other rules like making the first few levels increase linearly in height before going random, and from level 5+ it will start rotating the piece randomly before carving it upwards. :)
I think this was the first game jam I've done where I judged the scope well. Usually I try to get mechanics done on day one which I did. And when it came to content and art... Well, I did not have any! So I got to pop this one in the can quite early.
The hardest part was the level generation algorithm, making a tetris board one-step from a line that looked organic was harder than I expected. And I had to bug fix it after my first post-upload play because it generated impossible levels for the I-block!























