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Taxtengo

84
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5
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5
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A member registered Jul 26, 2019 · View creator page →

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Well done. I wish the shape and size and position of the player hitbox was shown more clearly. I'm stuck at the second boss.

I'm stuck on the main menu page, there's no cursor and I can't click on Play or Quit.

Very solid design and attractive level layout.

Bug report: I got stuck when I jumped from blue are to red and landed in a skew angle, the character wouldn't move in any direction.

Thanks for playing and for the feedback

Great setting and visual style! I could see myself getting into a game like this and the story. The character is perhaps a bit difficult to control precisely with small movements

Very cool. Nice spritework. How did you find it developing for gba, compared to modern platforms?

Thank you for making this. I enjoyed a lot.
I wish there was an option to adjust the colours, my eyes started feeling some strain by the end of my play session. Also, when I tried moving fast across a screen by pressing buttons very rapidly, some of the inputs did not register.

It feels fun blasting stuff.

My mouse dexterity is poor but I still enjoyed the game. Now I'm imagining playing this with a wiimote lol

A fellow Game Maker user spotted :) Very good art! Underrated.

Charming artstyle! And the boost mechanic is an interesting concept

Thanks for playing! After the second gun upgrade you can get the first door key on the bottom right corner. (There's a walkthrough map marked as spoiler on the game page!)

Fun and fairly challenging, yet I didn't feel frustrated even as I kept failing.

I enjoyed the challenge. The red bars taking you back all the way to title screen seems a bit brutal, but I guess it's ok if it's suposed to be like a rage game.

Good job!

I finally got to play the game! I enjoyed this puzzle game. It was a bit mind-bending at first but it made me feel so clever when I started figuring things out.

I was lucky to get an artistic talent contribute in a short notice so I had time to focus on other stuff. I was working with the game until dawn at the night before the final day because I would be busy that day. At 4 am I still didn't have a soundtrack yet but I somehow managed to make something not too bad in like maybe 40 min lol

Thank you! And yes, I did make the controls a bit... experimental.

Thank you! Honestly, I didn't expect to get this much done, either. The controls can feel weird because I tried to be experimental, for better or for worse.

Thank you, we're glad you enjoyed! I'm planning on continuing development after the jam for a bit at least, please look forward to updates ^u^

The controls took some time getting used to but once I did it was quite fun. An easy mode for beginners would have been appreciated.

Thanks for playing!

Yeah, I can hardly imagine how hard it must be for a 3d game

If you wish to polish it even further I might suggest adding some kind of mechanic to discourage buttong-mashing tactics with the rps :)

I got a score of 3088. This is really good!

I beat the game! What were your initial ambitions about the game, what would it have been like had you had more time developing it?

Exciting and mysterious. The time warp mechanic is cool. But the mouse sensitivity is RIDICULOUSLY low. I had to drag my mouse multiple times across the whole width of my desk to turn just 90 degrees.

Judging by the screenshots it looks nice but I was unable to run the game from the .exe download.

Fun little experience — you can really feel the creativity here! These kinds of ideas are why I love jam games. I made one too — Brinkitron. A NES-style metroidvania if you're into that kinda thing :)
https://taxtengo.itch.io/brinkitron

Charming game and I love how the rotation plays with the puzzles.

Congrats on making a (more or less) working game in time

Yes, it felt really sleek indeed!

I love how the poor horse looks :D Too bad the best strategy seems to be just to find the closest thing to go around.

Nice job! What's the thing you're the most proud of with this game?

Very cool. What was the most difficult part to make?

This game really makes you FEEL like Pider-Man.

Great game, nice typography and art direction. I wish there were some sound fx, who