Omg the art is GORGEOUS, absolutely fantastic job the sprites are incredibly cute and the soft lighting and particle vfx and ui everything is so cozy looking. GREAT JOB!!! I enjoyed this game very very much, the game design is simple but very satisfying too!! Seriously great job, prob one of my top 3 games in the jam!! Just wish there were more levels to play tbh!
TauntyBird
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I GOT THE END SCREEN!! Omg it was so satisfying to learn each furniture, you're right the dark particles on the dark furniture are definitely meant to be challenging but I eventually got the hang of it! And the ending was so crazy unexpected, I won't spoil it for other people, but I really really wanted to find out what happened and I'm glad I became so familiar with the map and furniture that I could beat it xD Again great job on the jam!!
This is so cool!! In our brainstorming session at the beginning of the jam I also thought of some kind of music loop reproducer game, this is basically a great implementation of that idea! Very simple and straightforward but well done!! Love the audio effects, UI style, animation, just superb! I could easily see this game extended to diff kinds of musical instruments (only got to lvl 7 so i might not have seen all of them, but by 7 there are a lot of sound sources already which is neato). Great job!
Very fun, I could see this as a roguelike where you have additional powerups and abilities. Maybe multiple balls or size changing paddles? I do think the physics is a bit wonky with the paddle, would expect it to be more of a satisfying smack when you hit the ball with the paddle but right now it mostly slows the ball down which doesn't feel great. Overall great job for a solo game jam!!
WOW this is a really cool idea and well polished game!! I love the sound effects + music and the screen shake when you get hit. I also like how you can accidentally hit yourself if you spam it too much, it makes the game more challenging. Well done for this jam!! I could see this as a published game!
As an ex-gacha addict this hit a lil too hard, but in a way that convinces me I was right to quit lmaooo. Great game, super unique take on the game jam theme, very well done!! Even the minor annoyances like having to drag mouse over to hit x rather than esc was frustrating but realistic T-T PTSD inducing game done right :thumbsup:
Really cool idea! The controls are a bit hard to use, and the water makes it a bit frustrating cause some areas seemed to accelerate the boat more than expected (unless this is due to controls, and I'm misunderstanding). But the game is gorgeous, really nice water shader and cool story and puzzles! Well done!
I love the vibes of this game!! The watercolor art and dreamy music and aesthetic UI all fits in so wonderfully, I really hope you can continue working on this after the jam and turn it into a full fledged game! You did a great job in such a short time and I think you definitely accomplished your goal of learning some UI during it!
Very fun and cute game, love the satisfying smacks when the cat does the "cleaning" animation lol. The particles can be hard to see on the darker furniture, but it makes the game more challenging in a way. I hope there is a way to beat the loop, I wasn't able to on my 2 attempts but I might come back later to try it again!
Really cool concept! I love the cute animals bopping in the background and the bunny itself. I think the DJ UI is really well done and the game design and level design is super well thought out; only had some issues with controls sometimes not working the way I want them to when I hit the pause button too early or late for example. Great job overall!
Really cool idea and well done for such a short jam!! I think the controls were a bit too hard for me to fully enjoy the gameplay but looping flies successfully was very satisfying. I'm also not sure what would be the best way to do these kinds of controls, still a very good job, probably just a skill issue on my part. Love the aesthetic of the game and the simple but fun mechanics!
Nice clicker game! Super cute and polished, great job working on it as 1 person! I wish there was a bit more complexity like clicker games have (powerups, abilities) to lengthen the time I could play, seems like I could only survive the first 1 levels (maybe skill issue??) Text was a little hard to read like another commenter said, other than that it was a fun experience!
Holy shit this is definitely one of if not the best games I've played so far, everything is so amazing the idea the story the art the audio the puzzles!! Incredible job in such a short amount of time! I really enjoyed solving those puzzles, most things were super readable except the 2nd or 3rd from last puzzle with cement blocks you had to move, I didn't realize you could move them at first so was stuck for a little bit of time. But overall really well done, the ending was surprisingly emotional, the bop that played when the circuit was connected in every level was super catchy and hype. Amazing job everyone who worked on this!! I could definitely see an infinite amt of new levels being made but this amount was perfect for a short game jam.
Thank you so much for leaving feedback!! Yeah it's something we didn't get to that I wish we had done in hindsight, maybe at least a couple undos allowed. We were unsure how to best give hints if we even wanted to, open to suggestions if you have any :'D Some of my teammates were thinking hints in level titles or something
Story is so haunting and beautiful, the art matches really well and I love the polish touches like screen shaking and vfx and stuff! I wish there were save points sometime throughout the game so you don't fully reset and have to walk all the way from the beginning but I also get that it might be part of the story to force you to reloop and play entire lengths again (I'm probably just impatient). Great job overall!






