Thanks!
I agree about speed. But the same can be used as an element for an upgrade in a big game;) As well as a stealth upgrade.
Here you need to think and experiment.
Oh yeah. No tea anywhere :)
Thank you for your interest!
About stealth is a great statement. Can be used as a quote or slogan :)
I specially made barrels above a jump. In my opinion, this added an element to the puzzle. To jump over the barrel, it must be moved to the box. They can also pinch opponents. If you guess their trajectory.
Thank. There are such plans, for the most part all the necessary scripts for constructing the levels are already ready.
Thanks for the great feedback!
The sound in the jumps was at the very beginning and when the elevator was turned on. Maybe a mistake?
After the deadline, I redid the sound of the jump and added sound to the intro.
Also now a ray can notice a character when he is standing on a box.
Yes, when a character drags a barrel, then enemies can see you. It is enough to lower the barrel to the ground.
Cntr + D - this is really very funny :D I completely forgot about this hotkey!
You can also use the gamepad, if convenient.
Thank! To be continued ;)