Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics


A member registered Sep 22, 2018 · View creator page →

Creator of

Recent community posts

Sure! In the More Information section of this page, you can click the Community link to join the Discord server where I post updates on the game. You can talk to me there or PM me after you join.

Hey there! I’ve released a new version of the demo that includes a single player mode if you want to try it out without needing a controller.

The game modes available in the demo are multiplayer only. A controller is required for each additional player, and one can use the keyboard. The full game will have additional game modes that support a single player with either type of device.

(2 edits)

Before a match, you select your loadout and map various weapons to certain button inputs. Once in-game, most actions have a tap, hold, and release action. Some weapons let you strafe while holding while other might root you in place. Some actions are tap-only. You can dodge roll to get invincibility frames using the dash button (LB/Tab by default). You can also parry with the parry button (RB/R key by default) to gain a few frames of invincibility and temporarily stun enemies that melee attack you.

I have a How to Play menu on a development branch** but it hasn’t made it to the demo yet since I’m working on other things at the moment, but hopefully that helps you for now!

**EDIT: The latest demo now includes the How to Play menu mentioned above.

(4 edits)

Hey there. New versions of macos complain very loudly about every library used by the game because the OS “can’t verify the developer”.

The easy way to run the game on Mac is to install the app and download and launch the game from there. It will handle all of the heavy lifting and should be as easy as push-and-go. I recommend doing it this way. It’ll also automatically download updates when new builds are pushed so that you’re up to date.

The hard and annoying way is to download the zip and extract it, then run the Steelbreakers unix executable, then go through each of those notifications and open System Preferences > Security & Privacy and for each one of those popups, hit Cancel or Open (not Move to Trash) and keep pressing Allow Anyway in the settings window after each one. I recommend the itch app instead if you value your time, since it’s a very tedious process.

Thank you! <3

Thanks for starting this bundle for a good cause.

That one’s pretty simple; I wanted something with alliteration and something vaguely war-related but not immediately obvious (a battle standard flag) and I played with a bunch of names until I settled on this one. No big inspiration for that I’m afraid, haha.

Hi, thanks for taking time to check out the game! I’ve seen that bundle before and skimmed through it looking to see if it might be a good fit, but the art styles are a bit too hi-res for my kind of projects. I am focusing more on doing my own art going forward as opposed to using other folks’ assets for future work, anyways.

Fire Emblem is definitely one of many sources of inspiration for this game! The original idea was to make a Fire Emblem-style game I could play with my friends, though it has morphed into more of its own thing since then with a lot of other influences (DOS2, 40k, etc). I don’t know where a good place to post about it on this FE site would be and I’m pretty bad at shilling my own stuff and it’s not exactly a fangame, so I’ll take a look around and see if there’s a place that makes sense.

It works for me on a fresh install of Ubuntu just by double-clicking the SolStandard file. If you need one-on-one assistance, you can join the Discord and I can help you there.

On Linux it should just be the SolStandard file without an extension. You should be able to open it by double-clicking it, or use a terminal to run the file.

Hi. You can find the project on my GitHub here:

Great to hear! Thanks for reporting the issue!

Okay; I've released a new version for Mac that should let Xbox One controllers be picked up as gamepads properly now (v1.0.3). Please let me know if that works for you!

Which driver are you using? Also are you using it wired or wireless? I will take a look into this tonight.

(1 edit)

Which platform are you playing on and which kind of controller are you trying to connect with? I know of an issue with Xbox One controllers on Mac, but any detail you can provide will help me figure it out.

Glad you enjoy the game! :)

I love all of your packs so much and I've used them heavily in my game! Thanks for making these available!

(1 edit)

Thanks for the heads-up! I will push a new build that fixes this in a few minutes.

EDIT: It should be fixed now!

These are beautiful! Awesome work.