Hell yeah! Glad you had fun!
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Glad you like it! Character sheets are absolutely something we're planning on creating, but haven't gotten to yet. I'll try to dedicate some time over the next week or two and put one together. I'll keep you posted!
yep! They're split between the end of the player section and guide sections
As for typos, my editor is currently going through it, we also found some formatting errors for the aspect cards that we're fixing
Hey! I know you already messaged me and got the answer, but I'm replying in case anyone else has questions.
Feel totally free to make whatever you want for this, so long as you aren't duplicating the exact text of anything in the book it's totally cool. You can use exact text of any of the extras though, having the moves in front of you is very helpful.
Can't seem to find it, go ahead and send it my way again if you can. I'll also throw in a few of the other games I've got because it's been a long wait. I've still got some of the Arcana Academy misprints and the Our God Is Dead zine I'll send your way as an apology for the hassle.
There are misprinted copies still available, I disabled them because the itch notification system was really bad and I wasn't able to tell when they were purchased. I'll have a new website up soon, otherwise if you want to email me at firstname.lastname@example.org I'll get you taken care of 👍
Gamefound doesn't automatically send out emails or notifications. I check about once a week and manually import the Gamefound emails over to itch. I'll make sure to get that taken care so be on the lookout for an email from itch later on tonight 🙂
it unfortunately doesn' notifiy me when new addresses are entered, if you want to email your address to email@example.com I'll make sure you send your copy your direction when I get back home.
We tried something different in this game. Instead of character progression we focused on story progression to keep things interesting.
Basically, the GM adding new characters, locations, and items added enough variety to keep things interesting that it didn't feel necessary to add a bunch of different abilities beyond learning/improving but spells.
You should have gotten it by now. I can only do a lookup by email, if you want to send me the email address you use on your itch account to firstname.lastname@example.org I'll look into the tracking and figure out what happened.
The copies got shipped out Monday if this week (had a slight delay with my label printer) I believe you should be getting them early next week. I know I have at least one person that's said they've gotten their book already. Hope that helps!
The book isn't missing any important pages (the title page went missing), and it's still 100% useable. It just means that the layout and images aren't quite right because all left pages are now on the right.
I might have a few extra as copies, but I don't have the money to do a huge print run all over again so I'm prioritizing backers before reselling the fixed books.
You can keep rolling to resolve a memory, but you're likely to generate more anomalies the longer it takes, glad you liked it so much! This game was kinda experimental so people enjoying it makes me happy :)
For the Dungeon! is a comedy role-playing game where you get to play as the hapless minions instead of the heroes. Experience the rush of unquestioning loyalty to a darker power and charging into danger with reckless abandon! Raid villages, scout ancient ruins for artifacts, and protect the dungeon from homicidal adventurers.
Instead of a well established world, the game uses principles taken from Powered by the Apocalypse style games and improv comedy to create the setting. For the Dungeon! relies heavily on player created prompts that are interpreted by the Game Master to reveal the details of the world.
The game is designed to be fast-paced, with a focus on creating memorable moments. Because the game is light and has a greater focus on the story, anybody can pick up and play with minimal effort. The fun is created more through the unexpected scenarios the players get themselves into than by studying rules. If this sounds like something you'd be interested in check it out by clicking any of the links in the description!