Great pack friend. Amazing you’re giving this stuff away.
T3CH.dev
Creator of
Recent community posts
Really like the vibe; feedbacks feel great, and fit the theme well.
I like the explosion radius mechanic, simple but feels like a great addition to the classic experience.
As for critical feedback, I feel the grid is way too large; I can see the game really dragging on for what I assume is supposed to be a short/fun little experience.
I would like to see more interesting “abilities” that perhaps charge-up over time. For example, maybe a carpet bomb run that unlocks at every 10th turn- does a whole grid column of damage to provide some intel to the players.
This would bring up the tensions and help ensure the games don’t run over.
Overall though, a great little program as it is.
Thanks for trying it out!
This was originally just a little demo to show off some basic AI for another project, but I kinda liked how it turned out so much I'm gonna add some little bits to it over time.
Definately going to add some fly-cam controls so we can get a close look at the action. Thanks for the tip on the mouse input being an issue- I tried it out on another PC and found exactly what you mean. I'll patch in some cool stuff, hopefully soon.



