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syvalia

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A member registered Feb 01, 2024 · View creator page →

Creator of

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This is awesome! Inspires to me to see more DIY/customizable 16x16 content out there.

Thanks for letting me know! Cool game btw :)

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Thank you for the rating :)

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Thanks for following my works :) I've actually made some more 12x12 tiles which I haven't shared yet since I feel they are still half-baked. But for my workflow, I'd feel best to generalize it as aiming for a 3/4 top down rpg perspective (since this is what usually comes up as a common term) where you show the top and front plane, and sometimes a portion of the side (which takes space on the top/front plane) depending on the shape of the object.

I don't think I can explain the projection style technically so I'd recommend cyangmou's reference as a starting point: 

https://cyangmou.itch.io/isometric-games-dont-exist

The caveat is I tend to see a lot of tilesets that mix and modify the views within the same tileset (and still look great) so it's more of a style and consistency issue. Generally I focus more on these considerations when working:

1. Full buildings don't necessarily have to scale realistically but elements such as small objects and entrances should try to be proportional to the character sprite size e.g. character width/height should fit through doors. (which is why I've been focusing on creating characters first lately). Not a hard rule, but technically you can create 12x12 tilesets that fit to different character sprite sizes depending on how you size your elements.

2. The biggest roadblock on my end would be applying standard tileset patterns to make your tileset modular and usable for auto-tiling in most cases. For expandable tiles like grounds or cliffs, I would generally slice them into 9 tiles for the top and/or front plane so you can expand them in all directions. Some references to start you off with:

https://www.boristhebrave.com/2021/11/14/classification-of-tilesets/

https://www.sandromaglione.com/articles/how-to-create-a-pixel-art-tileset-comple... (has two parts)

I haven't really focused on tilesets yet so hope this helps somehow.

This reminds me of Shin Megami Tensei. Looks great!

Nice to know - you'll have atleast one fan here if ever you release more packs :)) Btw I've asked before but the license for this pack applies for personal and commercial use? 

(I tried to create a game for a jam using some of your assets before but never ended up finishing them, but maybe soon)

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Hey again! Bought the pack as my *small* gesture of support. Been following you almost a year ago, and was hoping you make more packs in this style, or maybe expand the apocalyptic/fantasy ones. Not really a request, just hoping to see more :)) Thanks and cheers!

Hi! I like the style of your sprite packs. What's the license for use if ever i.e. can be used for projects such as game jams with attribution of course?