Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Synthetic Throne

4
Posts
35
Followers
A member registered 92 days ago · View creator page →

Creator of

Recent community posts

Hi, thank you so much for playing and providing feedback. You numbered these so I'll be addressing each in the same way:

1. D-pad up (or R on keyboard) is the button to swap between weapons. You can also hold it to dismiss your maggots. This is my bad, it's never properly tutorialized because the tutorial is already bloated as is and I didn't want to overencumber new players, but I should definitely tell the player about it at some point.

2. The game used to work like your suggestion, with maggots and weapons being fully independent, but it was too cumbersome to keep track of everything, especially in tense situations. I do plan for weapons with multiple slots in the future, so you'll be able to equip multiple maggot types on a single weapon and cycle between them while you're holding it. But playtesting has shown that this needs to be an opt-in thing for more experienced players.

3. Oops. I thought I squashed that bug for good, but apparently not. Thank you!

Hi, thanks for the bug report. Before investigating this, let me clarify. You did spawn the maggots by holding CTRL, right? Just having enough meat and throwing will not spawn maggots by itself.

The game is like Monster Hunter, you win the mission by defeating the monster depicted in the mission icon.

The sign you found just tells you how to counter those flute-playing enemies in the fields.

Thanks for playing! Even if you didn't see all of the content, this is still valuable feedback.

The weapon VFX increases in size based on the number of maggots attached, but you are right in saying that it could use some better feedback to show that your damage is much higher. This will likely not come in a demo update, but I'll figure something out for the finished game.

Thank you for the feedback and for playing!