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Sylxeria

4
Posts
A member registered Aug 12, 2023

Recent community posts

Oh that's good to know! 

Oh yeah definitely;  it was one of those kind of features that's just 'there' and isn't explained enough or at all.  The time/resources record definitely feels better (Though my Time scores will forever be bad due to how often I pause the game - timer ticks on even when paused)


Don't worry about it then~  I can't claim to know anything about how porting this project works under the hood and even just rebuilding them in the supplied Editor would as you said be of minimal usefulness beyond just being there.

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Thank you!  A minor note though in that after taking the screenshots in that mode  the minimap gets reset.

Two smaller questions,    are the original Tutorial Missions going to be in the game?  Its more of a nostalgia thing than for practical reasons.

The second - and apologies if I missed this being explained elsewhere - but the  percentages under each mission are gone.  Is that a feature that was removed or will it be added again later?  I remember in the original game it was impossible to get 100% on every mission because of an unreachable condition in The Gauntlet(?)

I'm beyond thrilled to see this project, even more so knowing it didn't end up being one of the many "Starts project, project quickly dies"  endeavors.   Massive, massive thanks to you for taking this on and bringing it so far <3

I've currently only one 'request'  and that would be if at all possible a native screenshot feature,  like say CivilizationIV where pressing (F12 I think it was by default?)  would take a snapshot and put it in the game's folder.
PrntScreen asks for confirmation before actually saving it and on my double-monitor setup will capture the second monitor too,   but in the meantime - or if this is a feature you can't add -  ScreenHunter serves as a good alternative