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Sylvain Regnier

5
Posts
1
Following
A member registered Mar 06, 2023

Recent community posts

(2 edits)

I'm so fascinated by this game ! You gave a really interesting version of the underworld, where almost nothing is out to get you. And the only thing that is... It got an incredible imagery, wether level-wise or close-ups, and the most interesting themes you can address. The artist's hell, notably, was incredibly effective, I really sat down a moment and consider everything you learn and say here.

Hey, in case of..I would really like to make a french translation of this one. Would you like to talk about it ?

Anyway, wish you the best ! Thanks again for this masterpiece ! 馃槍

It's bubbles. :heart:
Incredible job, perfect time all around ! I wonder if it may works on an actual NES.

I'm delighted by your attention, thanks ! My Discord is sylvain98. Worst case scenario, I suggest you give me yours if you do not receive a reply in the following week. 馃槂

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Ho, my bad, it's me that forgot to put two and two together : I don't play classic, but the original french release of TSE that I've modded to hell and back : it appears the game looks for levels resources in the main folder, not the mods ones. So I just let the level files where they were but moved all the textures, models and sounds assets in the main folder. It works now. Coincidentaly, this old release is also what launches TSE campaign by default when choosing "New game", indifferently off the custom maps I've added. Now I'm ready to enjoy what you have done this far, I dig your level design ! ^^

Alright ! Thank you for those precisions. If that can be any help, my guess with Mental's activation is that it's an Eldritch entity that lies between the barriers of time, feeding of war Ares-style, and that the Sirian inadvertently released when creating the Time lock. He targets civilization advanced enough to have discovered time travel(i.e. the sirian artefact activated during an excavation on Earth), but acts in a crusade-sort of way, exterminating/enslaving everything in its path towards it, wich explains why civilizations with far lower technology and intelligence are still invaded in SS2.

Thank you. But I see no Serious Sam classic server, online ? You mean the Croteam server ? If not, would you kindly update its link in this page ? I'll gladly check it !

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Hi, I'm so happy to get to see a fitting end to my childhood saga, brought by your efforts ! I downloaded the mod, but couldn't load the levels, sadly, so I just launched the original campaign, enjoyed all the weapons and alternate firing mods you added, and read the manual too. All the main entries feels represented, as well as your own personal creations too. Good luck and carry on, at your pace !

I understand the script is done and locked, at this point, and will be glad to see you and your team's interpretation of the lore ! Still, there are some elements of it that I'm curious about, without stepping on spoiler territory : how does Mental targets intelligent civilizations, and builds an army ? Why does other factions follows them ? How many rockets will you need to take them off ? Is Sam the last humans, technically, or did others escape or just were already across time and space ? Are the sirians originally humans, in that regard, or just entered in contact with humanity and let their artefacts in the protection of the arc-al mages ? Is the SS2 medaillon also something that you plan to use in the story, or it was definitely useless ?

For those as well as if I'm able to help in any ways without any notion of coding(playtesting, french localization..) and having updates on this game, I would like to ask if there may be any forum or Discord server that I can join, please ? I understand if not, and will just stay here.

Thank you for your time ! 馃槃