hey riley could make WebGL so i can play?
DirectorDanTheCameraMan
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A member registered Mar 05, 2026 · View creator page →
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I've been just laying out some typical processes like dialogue interactions, sound design things, buttons/triggers for music / lights, setting up throwable objects, skyboxes, fog triggers. I'm hoping to focus more on the material side of things this week so I have a few things to go. The video 1 shared was very insightful so will need to watch that again.
Eye Candy Game Jam community · Posted in Resource 1: The Beginners Guide to Creating Realistic Graphics (In Unity)
