Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I've been just laying out some typical processes like dialogue interactions, sound design things, buttons/triggers for music / lights, setting up throwable objects, skyboxes, fog triggers. I'm hoping to focus more on the material side of things this week so I have a few things to go. The video 1 shared was very insightful so will need to watch that again.