Hi everyone! I'm the developer of Sword Shield Game, and I've just released a free browser version on itch.io.
Play here: https://swordshieldgame.itch.io/sword-shield-game
The idea is to make each turn a small tactical decision: the enemy shows its next action, then you choose attack, guard, or recovery cards. Do you block the incoming hit, or spend your turn pushing damage? Between battles, you explore a fantasy world, visit villages, follow quests, and collect cards and equipment.
• Free to play, with no ads or in-app purchases.
• Runs directly in the browser — no installation or game account required.
• Single-player, with English and Korean language options.
• Saves are stored locally in the same browser/device; clearing site data can erase them.
To start: click Run game, choose your language, then New Game. The screenshot above is from the actual hosted browser build.
I'd love to hear whether the enemy's next action and card choices feel clear during your first battle.
Development disclosure: AI tools assisted with graphics, text/dialogue, and code; this is also disclosed on the game page.
