I enjoyed this one, so I feel like writing a comment. I really enjoyed the little things about the game, like the visuals were really nice. First impression was the title screen, which I immediately loved. I really enjoyed the Mini Hakkero on the title. Was invested with the story, very nice. I liked the bullet hell, it just felt a bit too easy. 4/5 I approve.
SweatyNoodle
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Ending 1 is the good ending, I should have specified that, but I did the endings when I was half asleep. TnT
Fun fact: I think I accidentally made it harder to get a bad ending than a good ending.
The game is supposed to be like an NES game, but I maybe went a little overboard on that idea as I just made the game really unfair. I do actually like games that are unforgiving in difficulty and is the reason why I got into Touhou.
Sorry but also not sorry for causing the classic "die as the boss dies" thing. Sorry because it is really unfortunate, but not sorry because it is really funny because of how unfortunate it is. You get an imaginary gold star for beating the game though!!
Hey, thanks for the comment! A couple of the things I do regret not adding is stuff making enemies less annoying on your first playthrough and Patchouli not moving out of a group of enemies when she is being damaged. The memorization and resource management required to beat the game are very much intentional, and are main points of this game, so I'm glad someone recognized it!
The field doesn't increase in size, the screen actually zooms in and the player gets slower and I'm glad that a lot of Patchouli's dialogue works, as it was the one thing I didn't test and was scrambled together before the deadline.
Finally, I'm curious, did you end up beating the game?