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Suvius

53
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3
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6
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A member registered Jun 08, 2022 · View creator page →

Creator of

Recent community posts

yeah i guess that's what happened, my issue is that some mechanics are not very clear, like i had no idea you could lock the door

well made, appealing visuals, and the controls are stupidly clever.
it confused me gameplay wise, keeps throwing quotes at me, and i am really clueless if i lost and if i did lose what did i do wrong.
besides that, the game is really good.

honestly this is amazing, surprised nobody commented on this yet. this is one of the games that actually spooked me, specifically the moment where you can use a talisman, i wondered a bit, used it, and see the robot speed faster than a car towards me (could be a bug idk).

"You made it. You have been brave enough.

Congratulations ...

Now you have helped us reach beyond the

impossible.

You've shown that courage and unity can carry us

farther than rockets ever could.

When we look up at the stars, we don't just see

light - we see everything we could become.

You've helped us erase our differences, proving

that together, humanity can do more than

survive ... we can expand.

Under pressure, you stood firm.

In darkness, you became the light.

Because space isn't empty - it's full of hope,

waiting for those who dare to go further.

Together, we can build something greater.

Something that lasts beyond the stars.

Something truly human."

i like the switch with the night making the rooms bloody.
and the place kind of feels eerie when you realize that you are technically in an "infinite ikea" place (even though i think i found an end). 

if you have questions:
1. get the notice_of_termination.txt after the boss fight.
2. after reading the clue in the text file make sure to enable and clear your browser cookies (for this game page at least) before launching the game again.

the animation for getting off from the computer is insanely cool.

the notice_of_termination.txt is also funny, because of it i dug deeper.

likely intentional, but you commented this line here:

# health -= dmg

and the boss is unkillable.

it is annoying that for a win you need to enable cookies and clear them.

the game is interesting, but quickly becomes a chore.

i like the nostalgic mspaint style in the background.

nice game.
after activating 2 generators i did not know where to go, ended up clipping trough the map.
items that you picked up don't hide to indicate you did.
broken dialog.
and the constant heart beat is distracting.
for a first game honestly this is not that bad.


ty for playing, i rushed as much as possible and could not manage to get the puzzle fully in as well as some mechanics.
so unfortunately that's all there's right now. there would be an update with proper gameplay.

good atmospheric game, has a liminal space vibe going for it, i liked the subtle hint with the light at the start.

for anyone lazy, or who did not keep notes. code: 2759 

well made.

nice style.

got the neutral ending. if it was with keys this would be a lot better, as it stands this is very hard.

happens all the time.

doesn't make sense how to actually beat it.

12 ghouls clapping.
the game has lots of potential, just the mechanic itself is super neat, all you need is to refine it further, and make the levels more interesting in terms of the structure itself, like i found a narrow  spot which was cool and challenging to overcome. enemies were not that good.

i think i am not the target audience for this game. hamster? yummy yummy IN MY TUMMY.

congrats, i escaped

losing an arm to the first visitor is kinda fire

what scared me is how long it takes to do something simple. nice visuals.

i escaped

i don't get the queues or how i am supposed to avoid insta dying in the dark

i feel for you

this is like gambling

all of that for a "You Win!" aya yay. it's very hard  to beat and all i get is a dance 

i also tried interacting with the generators and nothing really happened

found the addition of grandees by the end funny as well

essentially a 3d platformer, once you use right click to see the path, that is basically a restart. you need to cross that bridge.
the fish is scary with how the lighting works.
controls are annoying.

AMAZING ART STYLE. i got stuck at the part where you have to collect what i assume are batteries. too large, and there are not many indicators

cool intro

fast paced and fun

good game, amazing writing. these abderiumed creatures should die by a single bullet in my humble opinion

very nice. would only adjust the length of the rounds to make it shorter and less hard.

i got both endings, when using the evil staff. idk if it affected any of them.
i enjoyed the game, the only thing i have to note, is the the health bar covers half of the screen.