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Survival_man1

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A member registered Sep 23, 2018 · View creator page →

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Yeah I was wonder what breathing fodder was supposed to mean too XD

if you click on the more information tab directly on this page it currently says "Updated 55 days ago"

When I hit the ennemies I see blood but their health never decrease as they bleed everywhere. I think it would be very nice if they would take damage over time as they bleed out and naturally stop bleeding after a while like us. For example I hit a shade crawler very badly with a machete and I thought it would bleed out as it ran away but it never died and put blood all over the map as it continued roaming 


I could be as simple as hits also giving a bleed number in addition to damage and the total bleed naturally slowly decreasing over time to make sure a tiny hit won't bleed out the enemy

Hello what version is this for ?

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The game feels nice with a lot of potential.

I would say it is a mix between barotrauma health and crafting system plus rain world gameplay

Here are a few point I think would be worth working on :

- Dark tiles are almost the same color of the background so I have to put gamma to the max to barely see them even with a light. Having a parallax background with discernible colors would make it very obvious when moving a little

- No idea why but sometimes my character and items keep getting thrown left and right. A saw a mod fixing one tile water moving you everywhere so that's probably the cause. Very annoying when I make a campfire and it just gets thrown is the puddle

- Waking up instantly when sleeping and getting into water. That's just weird to have a heartquake throw you into water when sleeping and you die. When unconscious okay but not when sleeping lmao

- A way to see the near items on the floor like if it was in a secondary container because sometimes I lose items behind corpses, water etc.. and mouse scanning is very time consuming especially when under water and you are drowning

- Less earthquake and it would be nice if broken blocks made debris that could hit you. Because they happen very often in my opinion and the only way it injures me is drowning me in my sleep because I get thrown into water and don't wake up.

- And finally, most of the time the text is unreadable. I understand it's suppose to represent confusion but I think it's way too hardcore because how can i learn if as soon as I get hurt I can't read anything about it 😅

Overall it was still very enjoyable


Edit: I tried Jimmyking QOL mod and it fixes almost everything so if it was a full part of the game it would make it a lot more enjoyable

Wow great game. I really like when the music drops at the same time a dragon spawns !

Interesting but as time went by, the game was just getting easier and easier. Good job tough, I love the building destruction sound effect XD

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great look but no gameplay :(

for sure I would play it if it get finished

Easy but very entertaining to play little puzles

I'm finaly trying it ! I would have liked to do it sooner but I'm working a lot + school.

I don't know if you took this on account but when you slash it go to where your mouse is pointing, I should have precised this in the game.

Yea I need to learn how to put good sound in games.

Thanks for the feedback.

Yes thanks you very much, I was very nervous about it.

you should put a button in the game to see the controls

i'm one edge because someone broke my account so I can't go on google

Good game but to hard for me (normaly i'm good at platformers).

thanks but still a black screen on both.

I d'ont know how much it counts in the theme but it does. I love hard games (even more when I finish them ;) ).  Best game so far because it's the first that i saw without bugs and also the first that I managed to finish.

The falling effect is a bit weard but didn't realy mattered

I don't know why but on the home page I see nothing other than the comments

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I don't love that sometimes we can't move because I always die at the second group of spike because I can't move when under them. And also if you would fall at the same speed when falling off a block vs jumping it would be great.

I don't know the link with the theme and also, i got blocked after the hyperactive pipe just at the start

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I wasn't able to fire, i'm on window 10. I tryied almost every button on my keboard and every button on my mouse. Still potential in the game. I don't know why but I was not a ble to put a comment,

I wasn't able to fire, i'm on window 10. I tryied almost every button on my keboard and every button on my mouse.

The gameis good but I don't l know if it respect the theme of trusting no one

because we need to trust half of the pannels.

The game is good but i don't know if it's intended but the pea don't damage you and your character become white even if no damage is taken when touching an ennemie. Also sometimes, below the platform there is a line of a different colour. 

Where are the walls?

Hum, I did the main menu and i'm bad at graphics so im searching ideas to go arround.

yea I feared a bit that

Very good for me it only need more optimisations 90 out of 100.

When i wanth to extract or open the folder it said that it have nothing in, please help me

It was a bug from my computer, its okay now, thanks

The game dont wanth to download and I am window 10 and 64 bits