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Dungeon? (with a question mark)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #33 | 3.600 | 3.600 |
Audio | #50 | 3.300 | 3.300 |
Theme | #62 | 3.300 | 3.300 |
Visuals | #72 | 3.300 | 3.300 |
Gameplay | #73 | 3.000 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
IT'S SO FAST PACED just awesome :p
yep
How can I come through the first obstacle? I cannot jump high enough to jump over the blocks, neither can i smash them with the attack :(
what obstacle? if you mean in the first room, you can jump over that. Look at the stream and you have your proof. You're meant to jump from the ledge, as in you go up the stairs, and jump from there
The humor is awesome but there is no overview whats happening. It feels like the camera is a bit too mutch zoomed in.
I like the tree and I am happy now.
I like it! the character is a bit fast tho
Did I actually make it too hard?
also I can read "improved movement" 4 times on this page
Idk but I love bad jokes. What I want to say great humor.
So yeah improved movement would be great, was sometimes just to fast, loved the soundtrack and player animations are looking kinda funny, so all in all good job.
Thank you very much for the feedback! I noticed that the movement is fluxxy (blame time.deltatime), and I couldn't work out how to fix it. I'm glad you liked it!
improved movement would be great, but this is still really fun
Yeah, it was kinda wierd the way I did it (not with rigid physics) and it sometimes does wierd stuff.
I don't love that sometimes we can't move because I always die at the second group of spike because I can't move when under them. And also if you would fall at the same speed when falling off a block vs jumping it would be great.
I think that the player speed is a bit too high! Great cinematic by the way