I’ll see if I can and will remember to add more guidance in a polish-pass. Other than that, thank you very much for playing!
Surillyacom Entertainment
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You definitely have a point. I tried working on an accessibility toggle, but it took too long, and I wasn’t doing well at all myself, so I didn’t invest the effort I could have. The idea was baked up by a friend and me in less than 2 hours, we just needed something I could do fast. I am planning to do some polish, but I can’t say how long that’ll take, as… I’m not doing well. Regarding the file name, I hope you didn’t feel too offended? I did the wrong thing by insulting the consumer, rather than the systems themselves. If it makes you feel better, I don’t like the AI slop either, even though I’m on Windows currently again (however on LTSC, with all AI disabled). I can recommend Linux, if you don’t like online games! Give it a try! Thanks for playing!
Yeah, that was intentional. Like the other screen effects (the spots, the darkness, the tilt, the reverse) it’s all intended and to get more difficult as you progress, to make the game more challenging. I’m sorry if I implemented it poorly. I was working on an accessibility toggle actually, but it took too long… Thanks for playing nonetheless!
Thank you! I was too busy with making the features, that the rest was kind of left out, and I needed too much rest, I wasn’t doing well (death in the family) so I really didn’t even want to make this anymore at all, and am just happy I could get it out. I plan some slight polish.
The shake is there to make the aiming harder, it’s actually intentional, like, those chaos effect the count does? The count is like magical and stuff, the lore isn’t too deep yet, but the more damage you do, the more annoyed the count like gets and makes it harder for you. That’s the premise. I’m sorry if that wasn’t communicated well!
I’m glad you somehow still enjoyed this game however, thank you for playing!
Naww, I tried again with syswine, but yeah, this is not gonna work. No mesh-shader (am on vacation, and don’t have my real PC here):
Device Intel(R) Iris(R) Xe Graphics (RPL-P) is missing following extensions:
VK_EXT_mesh_shader
Z:\home\surillya\Downloads\windows-build-4>
Thanks though. But I sadly can’t try it, apologies.
Hmm… I tired with no compatibility tools selected, SLR 3.0, SLR 1.0, Proton Hotfix and Proton 9.0-4, but nothing - the button just returns to “Play” again in a short time, and my PC is not crying, not showing any sign of anything happening. This is the setting:
So that doesn’t seem to work? What Proton do you use? I also tried both soda and syswine in bottles, not giving anything at all, so I tried the wine shell, giving me this:
Z:\home\surillya\.local\share\bottles\bottles\windont>Z:\home\surillya\Downloads
\windows-build-4\Launch.bat
Z:\home\surillya\.local\share\bottles\bottles\windont>"./RelWithDebInfo/Runtime.
exe" game_data/LoopGMTKJam.json
Can't recognize '"./RelWithDebInfo/Runtime.exe" game_data/LoopGMTKJam.json' as a
n internal or external command, or batch script.
Yeaaah… I don’t know if you want to continue error fixing, or just say it doesn’t work for me… But maybe you have some special proton version?
Yes yes, very fair critique, thank you! That helps me get better in the future :) I think it does lack feedback, indeed - you don’t have an interactive tutorial yet, no attack animations, and not too much skill needed - you can just spam a combo of vine, fire, ice over and over again, as long as you’re in plains or cave, so I need to add some additional skill-requirements. Regarding your question - the enemy actually has your exact loop, but the other way around, so you can sabotage it to do low-effect attacks, causing you to get less damage :3 And yeah, I need some advanced GUI, better explaining attacks - maybe a hover-box, or help-box to get with like Alt+Number or something…
Thank you for your feedback, and for playing my game :3
I thank you for your will to fix it! So, the issue is even more complicated. I found the openxr package on the AUR, but it doesn’t install for some mysterious issues
-> Failed to install the following packages. Manual intervention is required:
openxr-loader-git - exit status 5
I did do the LD_PRELOAD with multiple files - which works with semicolons (I forgot how environment variables worked smh), thing is… I assumed it’s also in the thirdparty folder, so this is what happened:
[surillya@americansuri linux-build-5]$ ./launch.sh
ERROR: ld.so: object '/home/surillya/Downloads/linux-build-5/thirdparty/KTX-Software/libktx.so.4;/home/surillya/Downloads/linux-build-5/thirdparty/OpenXR-SDK-Source/src/loader/libopenxr_loader.so.1' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
./Runtime: error while loading shared libraries: libktx.so.4: cannot open shared object file: No such file or directory
So, I got the same libktx error again, and another (I have honestly no idea what it means with “shared object file”), but so I looked for the file in the first place, but it doesn’t seem to be shipped :o
So maybe - I either need that file / those files, and / or LD_PRELOAD has an issue with multiple libraries or something - actually, I just tried again, using space instead of semicolon, and the issue changed again, I think now it just means that libopenxr_loader.so.1 is missing:
[surillya@americansuri linux-build-5]$ LD_PRELOAD="/home/surillya/Downloads/linux-build-5/thirdparty/KTX-Software/libktx.so.4 /home/surillya/Downloads/linux-build-5/thirdparty/OpenXR-SDK-Source/src/loader/libopenxr_loader.so.1"
[surillya@americansuri linux-build-5]$ ./launch.sh
ERROR: ld.so: object '/home/surillya/Downloads/linux-build-5/thirdparty/OpenXR-SDK-Source/src/loader/libopenxr_loader.so.1' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
./Runtime: error while loading shared libraries: libopenxr_loader.so.1: cannot open shared object file: No such file or directory
At least that’s what I think it is… Don’t take my word for it though.
Couldn’t find it in the AUR, but the LD-PRELOAD fixed that error… It isn’t the only library though (and afaik LD_PRELOAD is only for a single library):
[surillya@americansuri linux-build-5]$ LD_PRELOAD=/home/surillya/Downloads/linux-build-5/thirdparty/KTX-Software/libktx.so.4
[surillya@americansuri linux-build-5]$ ./launch.sh
./Runtime: error while loading shared libraries: libopenxr_loader.so.1: cannot open shared object file: No such file or directory
I also tried LD_LIBRARY_PATH, but that ain’t workin’ neither sadly.
Very interesting idea, nice! Although way too unrealistic. Usually Linux doesn’t only have a single error, not accurate! It was hella hard controlling the arrow keys and the mouse, too… Like, my arrow keys are on the right side of the keyboard… Maybe for left-handed people that’s a good idea, but please allow W, A, S, D. Otherwise, yeah, it’s creative and well done!
Of course! My go-to was kinda just look what happens, and add another instruction, until it works, so not all too hard. But if you wanna make it harder, I have an idea for you: Loops. Yeah, no kidding. Like
repeat(3){
left()
}
And if you don’t do it, your code is invalid, because “too inefficient” or something. Just an idea. Maybe you have better ideas. Anyway, submission ends in 30 minutes, so… I think your game is good enough for the jam, it’s just an idea for if you want to update it after.
Nice nice! It’s pretty creative! Although… I don’t know if it’s just me, but even after 2 tries, I wasn’t ale to activate the portal. And I know you’re new - so just a little help - the inventory UI is stuck when you retry, and doesn’t reset :) Don’t worry, you can try to fix and update it! You still have 11 hours!
I don’t know if I was supposed to do something with the snail and the house, but I wasn’t really able to… I tried both R and E, but nothing happened. Nonetheless, keep it up, you can become a great developer!
It somehow made my PC lag like crazy… Anyway, don’t be so harsh on yourself. Really love the humor! I somehow didn’t even encounter the horrible horrible monster that was supposed to horribly horrible me :( At the same time, the game ran on like 10 FPS, so… Not waiting for it 3 business days, that’s scary! I don’t wanna be horribly horribled! Oh, and I don’t want my neck = broken either :(
Wow! First of all - I don’t know if I’m just bad at gaming, but only 1 fish, every race? :( But wow… The music is well chosen, the controls are awesome, it’s very creative, and the last level made me question my life. You have a very good submission, very good job! I’ll make sure to come back and rate, when the rating period begins.
25QI - can’t continue tho, it’s a real workout to keep klicking the buy button, since 1Mx is the max multiplier - maybe you can make it that there are more multipliers, if you’re too rich for the 1Mx one. Just an idea. Good game tho!
Edit: Nvm, I’m stupid. Forgot about the ascension multipliers. Edit 2: When you buy “Loop Speed” while having a multiplier (Or just when you’re hella rich?) doesn’t deduct your loops from your balance, and you can spam buy. Edit 3: Alright, ascension 15, I’m done now. But keep it up!



Phew… I hate math class! Very creative idea!
Asmon killed me :( But one sec, I have to continue, and this time actually read the controls… Well, I was able to do the first shift now :( He produces too much trash!
Actually pretty neat, but harder than it looks. Nice parallax effect, too! Pretty creative, too, if I think about it. Good job :3
Sussy game :O
Did I do it right? Also, thx for the mute button :3 Creative game, I like it!