Interesting interpretation of golf. Pleasant gameplay. Of the minuses, the principle of forming the direction of the options is not always clear, often they are all in the wrong direction (minus purely according to my feelings, perhaps this is part of the game design)
Superiorita
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The idea is very interesting, really, but the implementation is a bit weak in my humble opinion)
There are some very inconvenient places in UI. For example, if you don't click on the starting point, it won't be added to the route, and later you won't be able to build a path. At the same time, it seems there is no way to cancel the point (or I didn't figure out how). And I really didn't understand how to use items, sorry, I tried :(
In any case, a great idea, good luck with your new games!
Level Himeji squeezed all the juices out of me, the winning attempt took me about 10-12 minutes of real time, phew. The game is very simple and at the same time cool. Reminded me of a simple flash game from my childhood, where black and white dots automatically fought, reproducing Roman formations and attacking barbarians. This is cool!
The gameplay is difficult for me. Not even the gameplay, but the controls themselves.. I didn't immediately understand the controls, but when I did, I still couldn't move normally, constantly losing :D
Also, perhaps the color palette is quite harsh, the eyes quickly get tired of the acid-neon combinations. But the music in the menu is very pleasant, I really liked it. Otherwise, an interesting experience, good luck with your endeavors!
