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SUPAMAN-dev

2
Posts
2
Topics
A member registered May 16, 2025

Recent community posts

What we’re building:

A PvPvE shooter with unique Variants (playable avatars), skill trees, tactical jetpacks, and a deep progression economy. Game-first. Ownership-enhanced.

We need:

  • UE5 Devs (Blueprints/C++)
  • Combat/Systems Designers
  • 3D Artists (Characters, Maps)
  • UI/UX Designers
  • VFX/SFX
  • Web3 Engineers
  • Brand/Community Ops

Compensation:

No salaries (yet) – but:

✅ Revenue share / equity

✅ Early contributor bonuses

✅ Funding path secured

✅ Future-focused, not speculative

🎮 Help Build Fracture Point A fast-paced, tactical extraction shooter powered by Unreal Engine + real Web3 utility (no gimmicks, no pay-to-win).
What we’re building:

A PvPvE shooter with unique Variants (playable avatars), skill trees, tactical jetpacks, and a deep progression economy. Game-first. Ownership-enhanced.

We need:

  • UE5 Devs (Blueprints/C++)
  • Combat/Systems Designers
  • 3D Artists (Characters, Maps)
  • UI/UX Designers
  • VFX/SFX
  • Web3 Engineers
  • Brand/Community Ops

Compensation:

No salaries (yet) – but:

✅ Revenue share / equity

✅ Early contributor bonuses

✅ Funding path secured

✅ Future-focused, not speculative