It's been a long year but I'm not giving up. :) Thank you for the kind words. :)
Sun Labyrinth
Creator of
Recent community posts
Whaddayamean rough edges? lol, they were perfect works of art~
For the point n' click movement, I spent like a week reading up on Python and some of that highschool geometry I'd forgotten. Per K Grok's tutorial on Lemmasoft was also a big help - otherwise I wouldn't even know it could be done in Ren'Py... at least not without breaking Ren'Py's main features.
Anyway, thanks for the comment! I'm glad it was fun!
Also wow, I haven't seen that video in a lo-o-ong time.
I understand some are more sensitive to noise than others (I'm one of them ), but my preference is to give the player the option to choose, when, as in this case, the musician provides a full range of sound.
Poor Mayu.. Can't even be a Vtuber. I really felt for her. Being a vampire sucks! x) I loved the dialogue with Juriel in particular - the contrast of her deadpan delivery with Mayu's personality was very fun. :) Got Ending #8 on my first playthrough and I'll go back to try some others. I was so worried about Mayu being able to pay rent that I just had her work and drink blood, lol, but that was actually a satisfying ending, too.
Also really enjoyed the retro/Gothic music + the UI layout/sprite format.
Wow, the sound design immediately draws you into the world. (Was pretty impressed by how powerful and cinematic the intro was with just sound and (at first) text.) Engaging from beginning to end, enjoyed the banter a lot. The story goes seamlessly from terrifying to fun to unsettling and kept me on the edge of my seat.
(I see that anagram, lol).
Which version of the game do you have? The latest is 1.2a which should solve the bug. 1.1 was definitely broken here, 1.2 may have shown you a repeat version. If you have 1.2a, try this sequence:
Go to the cabin, look at the boat, then the junk, then go to the house and look at Tetrine's luggage, then go back and look at the boat.
The sprite art is simply beautiful, kind of reminds me of vintage/60s fashion illustration (I would love to see more art like this in VNs) . The gothic atmosphere, suspense, and the 'nerves' mechanic all came together really well - and I enjoyed the twist at the end. I wasn't expecting that monster reveal. :-)









