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SunGDark

18
Posts
3
Following
A member registered Nov 01, 2020

Creator of

Recent community posts

Fuckin brilliant, and I say that after spending god knows how long trying to open those damn lockers, les taco bout it!

Cool game! I like the art. Something I noticed is that I skipped the great video at the start on accident because of the Flash Warning screen took too long to leave. I think it would help to turn the skip button into a "Next" button and let people navigate past the warning to the video so it isn't accidentally skipped. 

Thanks so much for the thorough review!! You're probably right about the shaders; it was our first 3D game, so we still need to figure out what works and what doesn't in the browser. The reason the game flickers like that when you reload is because we tried to optimize by only rendering the rooms that the player is in and the ones the player is next to, but didn't get a chance to fix that for reload, so when you restart, you are technically too far away for that room to render properly; it was a good lesson. Thanks for checking it out! 

I like it! The simplistic mechanics are very intuitive and clear. The only thing I wish is that it had an ending. I just ran out of energy to make tests, and that was it. Overall, it was fun tho; great art!

Thanks so much for checking it out, Rae! I'm so glad you like the music; it was super fun to make! I noticed that the game gets pretty laggy during the first fight, but once the enemy assets are loaded, it's pretty smooth if you ever want to give it another shot. 

I like the character sprites and the pixel art level. No tutorial, but I figured out how to pick stuff up and interact with them. I got stuck on the second level and couldn't proceed after arranging the photos. The game screen does get cut off a bit, so maybe there is a button I have to press but can't see. 

This game has a lot of potential. I think the concept and gameplay are really interesting, but I'm still not sure what to do exactly. Maybe the little info screen at the start explains everything, but it goes away before I can read it. My favorite part is the art; I wish there was more. 

This is a really creative game. It's so simple and silly; I'm enjoying the little buggie that weirdly looks like me. 

Nice! I like the feel of the combat; it's punchy and good. The parry worked great too.

The style and music are so wonderful! The game is simple, but adding a tutorial to understand the mechanics would be nice.

Cool game! I like the concept of running around and figuring out the case; definitely a good trust game. I did encounter an issue where I couldn't call in a suspect. 

Thanks! How far did you get?

Thanks so much for playing! This was our first 3D game on itch.io, so I'm sure it could be better optimized.

Such a pretty game! I am so impressed with the character designs and all their different poses in such a short time. I struggled with the attack and block timing; maybe an indicator like the one for healing would help. Other than that, I loved it. 

This is the cutes art eeeeeever!!! Omg, you guys crushed the style!

Such cute art! Also, wth, the world rotates as you walk!!! Such a cool effect!

Actually a great concept game. I got a little confused about what to do to get into the playrooms, and idk if I missed the key to crouch, but that wasn't working. Other than that, the atmosphere was really great, and you guys nailed the ambience 

I agree that it is a bummer that you can't import anything, but from what I know it is because importing would make the game file much larger and they want to keep it small. Another cool thing you can do is make something in core and then turn it into a template so that you can import that template into another game file.