Fuckin brilliant, and I say that after spending god knows how long trying to open those damn lockers, les taco bout it!
SunGDark
Creator of
Recent community posts
Cool game! I like the art. Something I noticed is that I skipped the great video at the start on accident because of the Flash Warning screen took too long to leave. I think it would help to turn the skip button into a "Next" button and let people navigate past the warning to the video so it isn't accidentally skipped.
Thanks so much for the thorough review!! You're probably right about the shaders; it was our first 3D game, so we still need to figure out what works and what doesn't in the browser. The reason the game flickers like that when you reload is because we tried to optimize by only rendering the rooms that the player is in and the ones the player is next to, but didn't get a chance to fix that for reload, so when you restart, you are technically too far away for that room to render properly; it was a good lesson. Thanks for checking it out!
I like the character sprites and the pixel art level. No tutorial, but I figured out how to pick stuff up and interact with them. I got stuck on the second level and couldn't proceed after arranging the photos. The game screen does get cut off a bit, so maybe there is a button I have to press but can't see.
I agree that it is a bummer that you can't import anything, but from what I know it is because importing would make the game file much larger and they want to keep it small. Another cool thing you can do is make something in core and then turn it into a template so that you can import that template into another game file.
